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BoBII discussion thread
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Just thought I should add that there are options. BoB2 has better AI, better comms, and a much better campaign system and single missions which are leaps and bounds over CloD. So with this in mind, you advocate that this should have all been available at release? Interesting. Please could this post not be removed, as I feel it is useful for anyone who has never played BoB2. In terms of gameplay, it's the best Battle of Britain game on the market at the moment. Last edited by philip.ed; 12-30-2011 at 08:57 PM. |
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Anyway I don't understand the purpose of speaking about BoB II in this thread. Cheers, Ins. |
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On a brighter note, I'm now really stoked about BoM and I hope it will rekindle my interest in the series and hook me just as IL-2 did 10 years ago!
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BoB II like BoB I is not what I and many others would consider a bench mark flight sim.. In 2005 Shockwave took Rowan's 2001 BoB I code and basically upgraded the graphics engine and REMOVED what little online play it had! But don't take my word for it! i.e. Quote:
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As for the offline play and AI.. All I can say is IT BETTER BE GOOD! in light of the fact that there is NO ONLINE play! It's too bad Shockwave had this late 1990s mentality in 2005. Granted in the 90s online was in it infancy (read exception to the rule unless a pay-to-play sim) but that mind set had long gone the way of the dinosaur by 2005! Where the emphases switched from AI and offline campaigns to smooth online multiplayer coops and campaigns. I know I know I know.. You want both! And in a perfect world where nobody grows old, money grows on trees, people work for free and the market has no influence on the products you produce.. we could have both.. but here in the real world there is only so much time and money and the market demands online play over offline campaigns. Which explains why CoD and so many other flight sims have pushed offline play to the back burner.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-01-2012 at 02:54 PM. |
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Come on Aces, your blanket approach to dousing even the most moderate and constructive criticism of the game is really tiring. You seem to have a stone-wall, not-an-inch mentality regarding acknowledging ANY aspects of CoD that could be improved. This is despite the devs themselves making an appeal for advice on improving the AI.
Philip and others have made good points about specific features (AI, campaign) in BOB 2 that in their opinion could be useful for CoD's future development. And instead of acknowledging that you muddy the water again by finding other aspects of BOB 2 to criticise. I don't see how you can believe you are advancing the future of CoD or BoM by having such a closed minded attitude. Just to be clear - no-one is saying that BOB 2 is better in every aspect or more advanced than CoD, or that they necessarily prefer playing it in 2012 so all those criticisms are attacking the wrong issue. The point is that in some specific aspects it is very good. And those specific areas are ones that many people, including apparently the devs, feel that CoD needs to be improved.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals Last edited by kendo65; 01-01-2012 at 03:38 PM. |
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But as I pointed out, you have to look at both sides of the coin in every case to be fair For example I think this line is very telling.. Quote:
Again, sorry if that 'approach' gets in the way of your 'approach'
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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Just a factual point as i personally have both sims on my h/d and each has it's good and bad points.
There is a patch being worked on in BoB 11 and a re write of the campaigns in progress. BoB11 is an old engine and worked on by volunteers for nothing so really can't be compared to a modern brand new program with a professional team of full time developers. I don't see why BoB 11 is being dragged into this,having both is a win/win situation. |
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