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Technical threads All discussions about technical issues |
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#1
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FaceTrackNoIR 1.60 released
Just a quick note for anyone using it that FaceTrackNoIR v 1.60 has now been released: http://facetracknoir.sourceforge.net...s/download.htm
I've not tried it yet, but it is supposed to have solved the previous problems with i5/i7 processors, as well as having other improvements.
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MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. |
#2
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Beta version.
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#3
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" Actually, we have chosen to release this version as a full-version". Presumably the beta was stable enough for full release.
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MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. |
#4
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Anyone using it? Wondering how it compares with freetrack.
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#5
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I haven't tried it
since previous version I tried but the thing is I can't look back I can only look left and right no more than that. also pitch is not working only +-30 degrees. Which makes me feel like I'm in zoom view of CloD even though I'm not. On top of that zooming in and out is just opposite even if I reverse it on the settings. I changed curve settings to figure out all these issues, no difference I don't even feel the change with different curves. I only like the tilting I think this one is working properly. Can anyone tell me what is wrong? Last edited by wannabetheace; 12-01-2011 at 12:43 AM. |
#6
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Since they released it under the beta label I assumed "full version" meant there were no crippled features but it was still beta.
If it were stable it would be under the stable download section not the beta section. In any case it is a step forward. I tried v1.5 with mixed results.It seemed intermittent and very touchy about indirect lighting.When it was working I was able to use all 6 degrees of freedom. |
#7
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#8
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I gave it a quick test in Rise of Flight, and it seemed to work fine, once I got it to recognise the camera (I reinstalled the faceAPI Headtracking Demo, as suggested here http://facetracknoir.sourceforge.net...nownissues.htm, which fixed it). I'll have to adjust the profiles to suit, but it seemed less prone to 'losing track' than the earlier version. It is sensitive to lighting conditions, but I think that is more or less inevitable, given the way it works. I'll see how it works with CloD, but I'm not anticipating any new problems. I'm not sure what you mean by 'crippled features' Troll2K - it provides everything you could reasonably expect, and the user interface is once again an improvement on previous versions. Anyway it's free...
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MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. |
#9
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I just have tried it. It´s not bad to be free and works far better than previous versions, but still no so good to go into fast combat with it as it easily loose track in fast movements and very wide angles. Also need to be very interpolated to be stable which is slow ( or I have a very weird face, witch also can be ). Anyway is a good work, keep going. The day it works near TIR without hat or any stuff will be a complete winner. For now I´m keeping my TIR 3 which still woks like a charm.
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Win 7 64 Quad core 4Gb ram GTX 560 |
#10
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thanks everything is ok now. feel better than freetrack.
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