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why just russina are left handed propellers?
why everybody turns left in this sim? is it that why more propellers are right handed? to favour that human flaw of always turning left? btw the classic explanation of it requiring less effort is not valid anymore for the weak joysticks that we have nowadays yet people still play like in wwii and that odity of turning left hey we have some foes over there wanna take bets of the way theyre gonna turn? but what intrigues me the most: if you jump you send the earth down with equal force if you fall the earth goes up if you walk as you acelerate you send the erath the oposite way reaction engines sent mass opoosite way if you spin you spin the earth in opposite sense but if youre enduring precession like in a plane what mass are you spinning the opposite way since the propeller is spinning 90º offset from the precessing of the plane so is really antigravity posibly contradicting newtons action and reaction? well we see any secret prototypes in this game like the lerche? edit: and check how the origin of the radial engines is the research in inertial eccentric antigravity thrusters: ive always thought radial engines were really intended as eccentric thrusters: make this thing spin in sync with the pistons and you got this:
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 11-05-2011 at 05:45 PM. |
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