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Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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Altimeter full real.
For the full real pilots:
Let's assume this: the dynamic weather works. Air pressure changes while clouds are forming over the channel and we're waiting for a gap in the overcast. For the mission we've set our compasses and aligned the gyro. But we've also got the altimeter that can be set to the pressure, where can we find the right settings for the field or must we just zero it before take off? And do we bother at all?
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Q9550 @ 3.4 Coolermaster 850w PSu Sapphire HD6970 2GB 8Gb Ram B.Dragon Kingston SSD Win 7 64 Logitech G940 Saitek Quadrant |
#2
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S!
Actually the tower should give you the pressure when taking off and landing. |
#3
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It's possible to change..so does it have a real function? Currently it's for AGL use only..if you want to do so. I haven't heard them calling out the pressures.
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Q9550 @ 3.4 Coolermaster 850w PSu Sapphire HD6970 2GB 8Gb Ram B.Dragon Kingston SSD Win 7 64 Logitech G940 Saitek Quadrant |
#4
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tower usually has to say QNH. i always cheated since i knew already what altitude the runway was, so i just set the altimeter to that.
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#5
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You could always just do a VFR landing. I got out of the habit of using the altimeter back in il2fb and just never really got back into it again. Unless the weather conditions are downright miserable I can't imagine it'd be necessary.
But then again I don't generally fly bombers. |
#6
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I think you will find the Brits to use QFE as a general rule.
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#7
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We certainly do and still do.
I set QFE. I have also been flying on the ATAG server and was very pleased when it went dark!!! I came back in a couple of hours later and it was truely dark (nice to see all the correct constellations as well, in about the right place and not just a ramdom star field). I needed QFE to give me an even chance of getting on deck back at Ramsgate. I did and landed on a very dark runway. pupo162 How do you know the Airfield Altitudes? I have been working from a modern chart. For those airfield no longer in use I have been flying from them to either a field I do have the height for or ditching to get sea level. I also think the Sea level pressure varies across the whole map as there are inconsitancies with this method. Also I think the pressure changes with time. I'd be very keen to know what is happening. Here's a thought: There is a mechanism for the Fighter Controller to report enemy aircraft. So the game is detecting aircraft and responding with information. What if the game detected the presence of freindly aircraft within 2miles and 3000ft of an airfield and reported local wind and pressure be it QNH or QFE. I have been compliling an enroute Supplement (only started a couple of days ago so it is not complete) here: Enroute Supplement - Channel Gosling VBF-12 |
#8
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"Here's a thought:
There is a mechanism for the Fighter Controller to report enemy aircraft. So the game is detecting aircraft and responding with information. What if the game detected the presence of freindly aircraft within 2miles and 3000ft of an airfield and reported local wind and pressure be it QNH or QFE. " I don't think it matters one bit if its QNH or QFE wrt to bandit Altitudes. The early CH height fiinding was very basic arrangement and not very accurate at all. Certainly not within the difference that might be caused by using QFE or QNH as a reference |
#9
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Quote:
Gos |
#10
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So setting the altimeter while on the airfield is a bit too rough? What did they had in mind when the option was made available?
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Q9550 @ 3.4 Coolermaster 850w PSu Sapphire HD6970 2GB 8Gb Ram B.Dragon Kingston SSD Win 7 64 Logitech G940 Saitek Quadrant |
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