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#1
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so each sound comes from a given point in space however much you turn
i tried second life but it didnt have this kind of sound so i left it the drums came from the right headphone i turned 180º but they kept coming from the right headphone after turning 180º if at the begiining the drums came from the right headphone after turning 180º it should come from the left headphone anybodys seen a game with music like this? edit: how much would you like a game in which an orchestra is playing and you can move anywhere to change acustics the game? found the invisible triangle ![]()
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 10-16-2011 at 11:54 AM. |
#2
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The game needs to kep track on your ears for that to work.
Can't imagine a business case for dynamic 3D sound as long as we have fixed monitors. |
#3
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oh that would be even cooler
but i meant give you a sound output with respect to the virtual charachter though putting accelerometers in headphones shouldnt be very difficult edit: imagine this is not a recording but a game in whcih you move a t your will ![]() http://vimeo.com/16608752
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 10-16-2011 at 12:17 PM. |
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