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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I mean that would be OK is BOTH would actually pop or take equal damage. But as it is currently the one that gets bumped into doesnt seem to tak eany damage while the bumping one just pops to thousand pieces...
Hope this gets fixed soon. Along with the seemingly porked DM of the spit. To me the spitfire seems to be very hard to shoot down. I mean it gets damage, both visible damage and oviously performance wise too. What i find a little odd is that even if you pumped both wingloads of 20mms AND all the available 7.92mm ammo of a 109 into this plane it rremains still able to fly and even land in many cases. Even though it actually looks like a swiss cheese ![]() Winger |
#2
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![]() Craig |
#3
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![]() Thing is, the bumped-into get the Ubi 'no blame' insurance cover and you lose your no-claim bonus. Instant retribution. Seems fair to me. ![]()
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#4
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Due to netlag and different pings what you see as a bump or ram on your PC can bee seen differently at other person's PC if you are talking online.
You can not shoot someone down making a swiss cheese of him. You have to hit one point of a plane to do so. Try reducing convergence to 150 or even 100 m. and shoot only at convergence distance exactly. |
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