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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-09-2011, 02:11 PM
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raaaid raaaid is offline
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Default why when you take off the straps you cant look back?

shouldnt be the other way around that you cant look back with straps on?
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Old 06-09-2011, 02:13 PM
pupo162 pupo162 is offline
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agreed.

makes no sense.
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Old 06-09-2011, 02:20 PM
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This is a simple loss in translation I believe, by loosen straps 1C means that your are purposely moving your head to squint down the sights.

But I agree, they should remove the lock and allow you to look around normally, I have heard some mutterings from head track less pilots saying that this restriction gives track it and free track users an advantage. Hopefully they will change it back to the 1946 standard.
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Old 06-09-2011, 02:42 PM
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raaaid raaaid is offline
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well maybe if you have a too long nose you cant look back, thats my only explanation

actually remember that the old 190 pilot was a dwarf , maybe the clod pilot is pinochio
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Old 06-09-2011, 02:46 PM
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I use track ir and have the same restriction with loosen straps so not sure we really get any advantage.

Quote:
well maybe if you have a too long nose you cant look back, thats my only explanation

actually remember that the old 190 pilot was a dwarf , maybe the clod pilot is pinochio
actually made me chuckle........
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Old 06-09-2011, 03:20 PM
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Originally Posted by bongodriver View Post
I use track ir and have the same restriction with loosen straps so not sure we really get any advantage.



actually made me chuckle........
They we get an advantage as we can set the centre to the right and see the whole revi sight, but they can move the centre with the mouse if they wish however they seemed to ignore my suggestion and keep on ranting
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #7  
Old 06-09-2011, 03:35 PM
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Because it's been named like that to pretend it's some clever new feature, when all it is is a gun-sight view. Probably thought up by the same marketing chap who did the pre-release videos.
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Old 06-09-2011, 03:56 PM
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it would be cool if when you lose the straps with the canopy off and apply negative g you get off the plane

oh fork¡¡¡¡
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Old 06-09-2011, 04:19 PM
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Because some one in the design team didn't think it through properly.

It's a very, very poor "feature".
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Old 06-09-2011, 06:05 PM
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Quote:
Originally Posted by JG52Krupi View Post
They we get an advantage as we can set the centre to the right and see the whole revi sight, but they can move the centre with the mouse if they wish however they seemed to ignore my suggestion and keep on ranting
Exactly, it's perfectly possible to change the default center position so you can see the entire gunsight without going to shift-F1 view, regardless of whether you use headtracking or not.

If you use a head tracker:
1) Move your head a bit to the left (not turn, but move laterally)
2) Press your center key and return to your normal position in your chair
3) Since the tracker now thinks that center is to the left of where you're standing your actual position is to the right of that center and the whole view is shifted to the right.
4) You can now view the gunsight without going to shift-F1 view.

If you don't use a head tracker:
1) Enable mouselook (which in turn disables the mouse cursor for the clickable cockpit), default key to switch between the two mouse functions is F10.
2) Press the center view key.
3) Now that you're looking straight ahead, keep the right mouse button pressed and drag your mouse to the right. This shifts the entire viewpoint to the right, continue until the Revi is in sight and then release the right mouse button. I think that pressing the center view key doesn't reset this, so you can fly and fight perfectly fine once you adjust it.
4) Go ahead and shoot stuff down.

There's a load of options for things like this and in fact, the interface is one of the few features of the sim that the manual actually explains pretty well. Go ahead and read the manual people, sheesh
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