Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-03-2011, 03:20 PM
luthier luthier is offline
Approved Member
 
Join Date: Dec 2007
Location: Moscow, Russia
Posts: 284
Default Next patch info

Hi everyone,

We've been hard at work on a whole bunch of stuff here. Quicker fixes are now a thing of the past; we're working on larger more complex stuff and so patches, updates and improvements will be coming at a slower pace.

Our next BETA patch is tentatively scheduled for two weeks from now for Friday the 17th, and the release version of it is scheduled for the Friday after that, June 24th.

The next patch will contain:

* Improved streamlined multiplayer GUI
* Other multiplayer improvements - more stability, all plane settings like convergence and paintscheme working at all times, less rare bugs, etc.
* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!

Other things that are in the pipeline:

* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months.
* FPS. The final remaining performance issues, which fortunately are comparatively minor, lie very deep in the engine, and require us to do a significant amount of work. Probably at least 2 months of it.
* Online stability, more anti-cheating controls, and server and aircraft SDK - also a few months out. Dedicated Server SDK and documentation is probably going to be done the quickest.

NOTE: this isn't an exhaustive list, but rather the main bullet points.

So stay tuned for more patch info next week. I'll try to do more regular weekly Friday updates from now on.
Reply With Quote
  #2  
Old 06-03-2011, 03:21 PM
Lololopoulos Lololopoulos is offline
Approved Member
 
Join Date: Apr 2011
Location: Beijing, China; Columbus, OH
Posts: 240
Default

hahha speaking of the devil!! you know we want to see you luthier!!!
thanks a lot!!!
Reply With Quote
  #3  
Old 06-03-2011, 03:22 PM
5./JG27 Lehmann 5./JG27 Lehmann is offline
Approved Member
 
Join Date: Jul 2010
Location: West Sussex
Posts: 96
Default

Thanks for the update, sounds good
Reply With Quote
  #4  
Old 06-03-2011, 03:22 PM
Razorhead Razorhead is offline
Approved Member
 
Join Date: Jan 2011
Posts: 32
Default

Thanks for the update
Reply With Quote
  #5  
Old 06-03-2011, 03:28 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Eureka!

Would love to know which warship.

Scharnhorst/ Gneisenau?

Thanks for the heads up, I can stop moaning now.
Reply With Quote
  #6  
Old 06-03-2011, 03:31 PM
roadczar roadczar is offline
Approved Member
 
Join Date: Jan 2011
Posts: 175
Default

Thanks!
Reply With Quote
  #7  
Old 06-03-2011, 03:31 PM
Letum Letum is offline
Approved Member
 
Join Date: Mar 2008
Posts: 308
Default

Thankyou
Reply With Quote
  #8  
Old 06-03-2011, 03:35 PM
SG1_Lud's Avatar
SG1_Lud SG1_Lud is offline
Approved Member
 
Join Date: Jul 2010
Location: Spain
Posts: 376
Default

Luthier: when you refer to the sound that needs a few months I understand, but do you have nailed the Sound disappearing problem in multiplayer, and so can we expect a fix sooner, or not?

Thank you.

Last edited by SG1_Lud; 06-03-2011 at 03:39 PM.
Reply With Quote
  #9  
Old 06-03-2011, 03:40 PM
FG28_Kodiak FG28_Kodiak is offline
Approved Member
 
Join Date: Dec 2009
Location: Swabia->Bavaria->Germany
Posts: 884
Default

Thank God its Friday !
Reply With Quote
  #10  
Old 06-03-2011, 03:43 PM
Kongo-Otto's Avatar
Kongo-Otto Kongo-Otto is offline
Approved Member
 
Join Date: Jan 2011
Location: Augsburg, Germany
Posts: 391
Default

Quote:
Originally Posted by Dutch_851 View Post
Eureka!

Would love to know which warship.

Scharnhorst/ Gneisenau?

Thanks for the heads up, I can stop moaning now.
Well this question is easy to answer, it will be the HMS Stop Whining accompanied by the HMS Next Patch and the Heavy Cruiser HMS Next Pint on me.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:04 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.