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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-02-2011, 09:34 AM
machoo
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Default Detailed damage info?

I read somewhere on here that you can make up info boxs and it will tell you what part of the enemy part you are damaging. How do you do this?
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  #2  
Old 06-02-2011, 10:21 AM
Strike Strike is offline
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Quote:
Originally Posted by machoo View Post
I read somewhere on here that you can make up info boxs and it will tell you what part of the enemy part you are damaging. How do you do this?
As far as I know you can only see your own damage details. You need to CTRL or ALT + rightclick or leftclick the info-window or create a new one and select what parameters to show. I think "Server" shows the "AI killed" messages whilst damage details or something like that shows what's happening to your own plane.
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  #3  
Old 06-02-2011, 10:31 AM
Vengeanze Vengeanze is offline
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Quote:
Originally Posted by Strike View Post
As far as I know you can only see your own damage details. You need to CTRL or ALT + rightclick or leftclick the info-window or create a new one and select what parameters to show. I think "Server" shows the "AI killed" messages whilst damage details or something like that shows what's happening to your own plane.
Wish we could refer to the manual but it's trial and error and asking here.
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  #4  
Old 06-02-2011, 11:02 AM
Tiger27 Tiger27 is offline
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Its actually quite a good system, although as you say undocumented, you can select a box to show your damage and various other things, by creating a new box, right click on it while holding tab, then select your options, you can also make the borders of boxes dissapear and the titles, so you take up less space.

Server shows when you destroy a plane or "murder" a gunner etc, not sure if console output would show more detailed info, but it is nice knowing when you have taken out a gunner
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  #5  
Old 06-02-2011, 11:53 AM
fireship4 fireship4 is offline
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I would like it if the ability to see some of theses things was part of the server difficulty settings, especially your own damage.
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  #6  
Old 06-02-2011, 11:56 AM
Strike Strike is offline
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Originally Posted by fireship4 View Post
I would like it if the ability to see some of theses things was part of the server difficulty settings, especially your own damage.
+1

I think the damage report is unrealistic and might actually give you a hint to when to "knock off" from the battle.

It would be great to have that "oh crap" feeling when being hit, not knowing how serious it is :p
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  #7  
Old 06-03-2011, 08:35 AM
FG28_Kodiak FG28_Kodiak is offline
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Quote:
Originally Posted by machoo View Post
I read somewhere on here that you can make up info boxs and it will tell you what part of the enemy part you are damaging. How do you do this?
You can use a script
like
Code:
using System;
using maddox.game;
using maddox.game.world;

public class Mission : maddox.game.AMission
{

    public override void OnAircraftDamaged(int missionNumber, string shortName, AiAircraft Aircraft, AiDamageInitiator DamageFrom, part.NamedDamageTypes WhatDamaged) 
    {
    	base.OnAircraftDamaged(missionNumber, shortName, Aircraft, DamageFrom, WhatDamaged);
    	
    	if (DamageFrom.Player != null )
    	{
    	    GamePlay.gpLogServer (null, "{0} hits {1} : {2} \n", new object [] {DamageFrom.Player, shortName, WhatDamaged});//Test
      }
    	
    }
}
The script shows the damaged part in the chat bar and in console (or serverlog if enabled).

May be usefull for training missions.

Sample Mission in Attach Bf109 against single Anson, it's a single Mission so copy the files to "\Documents\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Single"
Attached Files
File Type: zip OnAircarftDamaged1.zip (1.0 KB, 13 views)

Last edited by FG28_Kodiak; 06-03-2011 at 08:37 AM.
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