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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Cliffs of Dover playing perfectly????
High FPS- no freezes or CTDs? Features all work?What's your rig's setup? Thanks!
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#2
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i've got no problems with the sim even with the latest beta[some stutters return]but really is no noticeable
i really enjoy it on very high settings yesterday i dogfight with 50 planes in the air and it was very playable as it is with 10 planes |
#3
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No major problems and enjoying it here, too
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#4
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same same..
everything on High/Max apart from building amount and forest amount resolution 1900x1200 only gripe now is FM's and MP issues..the later being the most annoying for me |
#5
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Plays nicely for me, with everything maxed out. I play at a modest 1280x720 tho' to match my video projector.
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#6
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High FPS- no freezes or CTDs on my end. The game was released before it was finished so it will be awhile before all the features are present and working. In the mean time I'm enjoying navigating, the CEM that works, shooting at aircraft and ground targets.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#7
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Generally working well for me too, apart from the occasional bugs (which are by now well documented by the community so that the developers can fix them, plus i've found work-arounds for quite a few of them) on a respectable but definitely not top of the line PC which is two years old.
I have a low amount of RAM and an older GPU (powerful enough but with a lower amount of VRAM than current cards) so i'm running mostly medium settings with the exception of model detail and land shading which are set to high. SSAO is off, but roads, shadows and Vsync are on. I'm running a resolution of 1680x1050 (monitor native resolution) on a 22" Dell 2209 WA IPS panel, the rest of my specs are: Asus P6T Deluxe motherboard i7 920 (the early C0 stepping) @ 2.7 Ghz (the stock speed) 3GB of DDR3 RAM in triple channel configuration Msi Cyclone Ati 4890 1GB win7 Pro 64 bit I get anywhere from 30-50+ FPS depending on the amount of things going on over balanced terrain (still over land, but not when skimming the rooftops over London), with occasional dips to 25 or so when a lot of stuff needs to be suddenly loaded. This is with the well documented Ati issues and after having renamed the Ubi logo to stop it from playing during launch, so that the GPU drivers don't "lock" it into flash video mode that runs lower clock speeds. I expect that if up the RAM a bit it will help with the loading pauses (which still doesn't qualify as a continuous stutter, just momentary FPS loss when it needs to suddenly load a bunch of textures, after they're loaded it's smooth for the remainder of the mission) as 3GB is a bit on the borderline: 800MB to 1GB for the OS, which leaves less than the 2.8 GB that the sim can currently utilize. If we get a 64-bit executable to make the sim utilize more RAM and i up my RAM to 6GB (another bank of 3GB in triple channel) i expect it will see massive improvement, as it will be possible to load textures into RAM and swap them to and from the GPU a lot faster. Maybe i'll even be able to turn up a couple of settings in this case since it will be easier to swap them in/out of the VRAM without loading from the hard drive. |
#8
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High fps, no freezes etc, some random stutters here and there + usual ATI blue lines but overall plays very nicely. Everything on max settings, 1920x1200.
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Asus P8P67-M Core I7 2600k Asus HD6970 2GB G-DDR 5 8GB 1600mhz DDR 3 Win7 Pro64 Ms FFB 2 Last edited by DB605; 05-18-2011 at 05:40 PM. |
#9
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From a technical point of view, yes for me. Maxed out all, except "forests" on high.
Only graphical glitch is the not so good AA. P.D. I recommend to the Nvidia users deactivate the "green" option. My system: Windows 7 Professional 64 Bits Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz Sabertooth P67 + 6,00 GB DDR3 667MHz NVIDIA GeForce GTX 580 |
#10
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Quote:
RedToo. |
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