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#1
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Hi,
Il2 Battle of Stalingrad and Battle of Moscow are the latest il2 games with a great game engine, but there is still some development on Il2 1946 by Daidalos Team and Il2 Cliffs of Dover by ATAG team. 777 studios is currently improving and making add-on for Il2 BOS. I think the best idea is to merge everything into one game. What I mean is that there is multiple things we could do to make the game better. I think Daidalos Team and ATAG team should help the development of the current game. 1. Daidalos Team could help to create dynamic campaign and pacific battle into the game. 2. ATAG team could help to make Battle of Britain. 3. 777 studios could continue development of add-on and game features improvements. Now the current community is divided into different game, but I think having just one big Il2 Sturmovik game with recent engine could change a lot of things. More players, more free and paid contents. What do you think? That would be really cool. |
#2
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Well no thank you actually. Might be an alternative for those out there running new state of the art rigs that could manage to run a "supergame" like that.
I'm happy with Il-2 1946 and the work Team Daidalos puts in to update it as it is. ![]() To many IL-2 games? That's like claiming there are to many Total War-games, to many Super Mario Bros-games, to many Silent Hunter-games and so on. If you don't want them all, then don't by them all. ![]() |
#3
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three different game ... three different team ... and alot of differents wishes and goals
__________________
work hard, fly fast |
#4
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Nah... I like my IL-2 1946 just fine..
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#5
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Ok right
![]() I was just thinking about this the other day. About too many game, its just that I love them all, but don't like to switch between games lol. - IL2 1946 : Love the contents, Daidalos Team, dynamic campaign. - IL2 COD : Love the channel map and the map design in the menu. Look like a paper map. Team Fusion is doing a great job to make the game more realistic. - IL2 BOS : Most up-to-date game engine, physic engine and aircraft models (more polygons). The map textures and details are very realistic. Everything is just a dream for now, but a mix of everything could be great. Last edited by nic727; 09-06-2016 at 02:18 AM. |
#6
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![]() Quote:
Quote:
![]() Thats what might strangle development. |
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