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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I was helping someone get their setup running because they posted that it was just aweful and they had a lot of my exact hardware. While going over the installation I asked him to set his CCC (ATI) to defaults.. I don't know what his settings were before that but he said he had been tweaking everything trying to help as the game has been patched. When he went back to default he got huge improvements in all areas, fps, stuttering etc. Then we went through his conf.ini in the user section and he had changed a ton of settings, many of which he had no idea what they did or didn't do,.. again, he was trying to see if he could fix things when it wasn't working. We nuked the conf.ini and got it basically back to default installation plus the new BETA patch with basically default graphics driver settings and shockingly, the game ran very well..
It got me wondering how many other people have been trying various settings and programs to force certain graphics issues... Might be a good time to try the Vanilla version of everything and see what you have then tweak cautiously..
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
#2
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S!
And also one thing would be to use Steam to make the game run as last official patch version before applying the Beta along with the steps you mentioned. |
#3
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Hmmm will test this now and report back, thanks for the info S!
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#4
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I think you have nailed much of the problem here. There is no way for the developers to know what config files people have changed. It doesn't neccessarily excuse everything that's not working of course, but it sounds likely that at least part of the problem is what people are doing to their files. |
#5
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nope it changes nothing for me, infact reverting to a default conf.ini and reseting my CCC to default has increased stutters, gonna test back on my customised settings for CCC and conf.ini.
@ Rattlehead - sadly while i initially thought the same and that it made sense i later realised that i was wrong because if you take the beta and launch into supposed proper full screen and launch a mission, straight away it flicks to desktop again. There is no way you can miss it. I think Luither maybe doesnt see the betas? cos he would spot that, anyone could spot that, why would they leave a sudeo fullscreen on? that is random, if they thought they had fixed proper screen surely they would remove the parts that are not working correctly and leave two versions windowed and full. Seems like 'knew it wasnt working' again, so we left an option in that sort of worked to keep playability. This is depressing ![]() I hope they take this holiday now and go get some rest and then come back in a few weeks refreshed and rested cos they seem to need it as now they are just introducing more problems because they are rushing for the US Deadline i guess. Last edited by BigPickle; 05-05-2011 at 10:22 AM. |
#6
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Tell me about it.
Looks like we'll see beta patch #4 at some point. (But I agree a rest is probably better first) If this damn fullcreen mode had a neck I would strangle it myself. |
#7
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The only thing i changed was setting the proccessaffinitymask setting. I tweaked my GPU settings too at some point but i always reverted everything to default after exiting the sim. My results are similar to the OP's, i sat and waited for the patches and now the sim runs fine for me on a two year old PC:
i7 920 @ 2.7 Ghz Asus P6T motherboard 3GB of DDR3 RAM in triple channel (yes, just three) Ati 4890 1GB I run it at 1680x1050 model detail, effects, damage decals and land shading high building detail low SSAO off Vsync, roads, shadows and grass on the rest on medium After the last beta patch i actually capped my framerate (it's limited to 60 FPS because i use Vsync on a 60Hz monitor) for the first time. Super smooth, barely a bit of loading here and there but it recovers so fast that it's perfectly playable (ie, it doesn't pause long enough to stutter, it might just skip a frame or two when first loading a certain effect or texture when i'm in zoomed view). My issue was my GPU wasn't clocking to full speeds, the latest beta patch fixed this for me. As a a routine, i delete the contents of the cache folder after applying each patch and go fly. Each and every single patch, beta or not, has been an improvement over the previous one on my system. I was getting 15 FPS over water when i first installed the sim back in April, now i'm getting 40-60 with a bunch of aircraft flying and shooting. |
#8
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Glad your having some luck mate
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#9
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I definitely found a clean install of the game before adding the beta really helped fps and stuttering. Also, strangely, overclocking my processor helped with the stuttering. I say it's strange because the game doesn't tax my processor at all :s
IMO luthier should instruct everyone to reinstall before applying any beta patch. This will bring at least some continuity. |
#10
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High speed resolving threads is allways an overall improvement, it push the GPU. |
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