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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-24-2011, 04:23 PM
smink1701 smink1701 is offline
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Default Official Comment On Sounds

Lots and lots of discussion and speculation on sounds...especially engine. It would be most appreciated to hear from Luthier on this subject to manage expectations so many of us can stop wondering if the current sounds are placeholders or not.
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  #2  
Old 04-24-2011, 04:27 PM
Strike Strike is offline
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Quote:
Originally Posted by smink1701 View Post
Lots and lots of discussion and speculation on sounds...especially engine. It would be most appreciated to hear from Luthier on this subject to manage expectations so many of us can stop wondering if the current sounds are placeholders or not.
Aye..





oh, of course.... +1
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  #3  
Old 04-24-2011, 04:30 PM
Dores Dores is offline
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+1
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Old 04-24-2011, 04:34 PM
kimosabi kimosabi is offline
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+1
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  #5  
Old 04-24-2011, 06:38 PM
leadgtr81 leadgtr81 is offline
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+1

If these are just placeholders, let's hope the devs will implement the improved sounds in a future update. If not... let's hope we can use something like Jafa's sounds in-game when the SDK is released to us.
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  #6  
Old 04-24-2011, 06:50 PM
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Redroach Redroach is offline
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birdies tell me that the sounds present are NOT placeholders. Can you give it a rest now, finally?

oh, col123, could you please explain which part of physics should change tracer ammo's behavior to NOT go laser-beam-like? And please, for goods sake, don't say anything that contains the word "wind"...
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  #7  
Old 04-24-2011, 06:50 PM
Lixma Lixma is offline
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Quote:
Originally Posted by col123 View Post
....make a REAL WW2 aircraft sound REAL and not like something from a spectrum zx!
Hey!!!



(bloody Commodore 64 users.....)
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  #8  
Old 04-24-2011, 06:50 PM
Doc_uk Doc_uk is offline
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+1
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  #9  
Old 04-24-2011, 07:18 PM
Capt Backasswards Capt Backasswards is offline
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I suppose I've always been a fanboy of the IL2 series, but I got to agree with you on this one. The developement team has done so many great things with the sim over the years, but sounds have been a weak point. So why not real spit and 109 sounds?
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  #10  
Old 04-24-2011, 09:37 PM
BigPickle
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+1
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