1st person bail out, manual parchute deployment?
You're now in first person when bailing out which is awesome!
I remember someone suggesting it in a thread here, glad they decided to include it!
But what about manual deployment of the parachute?
I think this would be really nice, along with the ability to use track IR when bailing out, and the view stabilizing after a while instead of the player spinning and spinning.
Also, it seems my parachute fails to deploy 3 out of 3 times..
This is exciting and a step in the right direction for even more immersion!
Also, lets not forget wind sound and the sound of the chute deploying.
Don't get me wrong, I love that you decided to include this as quickly as you did, but I'm hoping you'll continue to improve on it.
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