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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-03-2011, 03:37 PM
bando bando is offline
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Default Taxiing

I have trouble taxiing. Rudder pedals do not do much, some aircraft do not have any breaks (or so it seems) and a lot of planes just want to veer to the right.
Is this only me?
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Old 04-03-2011, 05:32 PM
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bongodriver bongodriver is offline
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I can't say what the cause of your problem is but I can give you some tips on real life taildragger handling, quite often you will find yourself needing full rudder deflection at low speeds to get a reaction, sometimes a dab of brake helps too, bearing in mind to handle brakes very carefully because you can put the aircraft onto it's nose, a good taildragger habbit is to keep the stick fully back while taxiing (Tiger moth has no brakes) aircraft like the spit and hurricane have a single brake lever on the control column, in order to brake a wheel independently you must apply rudder deflection and operate the brake, when rudders are centered the brakes apply to both wheels, aircraft with independent toe brakes are much easier to handle.
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Old 04-03-2011, 09:03 PM
bando bando is offline
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Thanks
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Old 04-12-2011, 03:05 PM
MadTommy MadTommy is offline
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Thanks for the tips bongo.

I've been having a lot of issues taxiing too. There have been some interesting runways used my me!
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  #5  
Old 04-12-2011, 03:16 PM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Quote:
Originally Posted by bongodriver View Post
...a good taildragger habbit is to keep the stick fully back while taxiing
The problem is that the propwash is not modelled or it's very weak, so this has almost no effect when done in CoD... same for pulling some gas into deflected rudder, I felt almost no effect...

I've commented the propwash effect in this post:
http://forum.1cpublishing.eu/showthread.php?t=21250

Has someone noticed this?
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  #6  
Old 04-12-2011, 03:45 PM
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bongodriver bongodriver is offline
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Quote:
same for pulling some gas into deflected rudder, I felt almost no effect...
most of the taildraggers I have flown are difficult to steer on just rudder deflection alone .....particularily on grass surfaces, the tiger moth has the advantage of having a skid (this digs in to the ground and gives better traction), but tailwheels tend to need a dab of brake to get them steering.


I wouldn't say propwash is not modelled because of other effects that do occur in the game, but there is something odd about the aircrafts behaviour when static on the ground....they seem to drift sideways unless you put on the brakes, almost like the pull of the prop is 90 degrees out.
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Old 04-12-2011, 06:26 PM
MadTommy MadTommy is offline
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Still having problems taxiing...tbh i can't taxi at all. It has not stopped me getting airborne, but it has stopped me using proper runways.
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Old 04-12-2011, 06:35 PM
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bongodriver bongodriver is offline
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Quote:
Still having problems taxiing...tbh i can't taxi at all. It has not stopped me getting airborne, but it has stopped me using proper runways.
I have the spits and hurris set up with the brake key assigned to my pinky switch, to make them turn you need to push full rudder and hold the brakes on, you need to keep the speed relatively slow, but I have to admit it should respond much better, I havent tried any of the other aircraft yet appart from the tiger moth and that taxis ok for me.
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  #9  
Old 04-12-2011, 06:55 PM
kingpinda kingpinda is offline
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If you go fly the german crafts you have no problems. I think they all use differential toe-brakes. Jerry was just more advanced back then. its evident by just looking in the cockpits.

I have the same setup for british planes as stated above here. Using my pinky switch for wheel brake. you can turn 360 degrees while standing still and going throttle up with this.

taking off is something to get used to though. I set my rudder trim a bit to the right like in the hurricane. I actually power up my plane like i'm on a carrier. Its part of my warming up procedure as it were where I maintain 2k rpm for a bit.

I then go full throttle and just when my brakes don't hold it anymore I let go of the brakes. Prepare for much right rudder input to keep craft on runway. Then when i've picked up speed steadily push forward stick to get taildragger/wheel of the ground.

Be prepared to return rudder to center SUBTLY! and to slowly return stick to center position otherwise the plane will make a circulair motion which is hard to correct. or you might plow the field.

when rudder and stick in center you will have to give slight input to rudder to keep straight again. When stick is back to center with enough speed you notice the prop pulling the air and keeps rotated by itself. If you push forward too long you will plow the field and wreck.

now slowly pull on the stick and watch the wing drop. give a little counter airelon and you should be airborn.

PS if you got trim dials be sure to check they are in neutral positions or the positions you would like them to be in.

I wasnt actually going to give a small take off tutorial and I don't know if this is the most correct way to do so. it is what feels natural to me though with the british planes.

Don't be afraid to shoot down any of my comments
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  #10  
Old 04-12-2011, 07:04 PM
LcSummers LcSummers is offline
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Sorry guys for that stupid question, wich is the "pinky" switch. I heard it alot but do not know what or were it is.
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