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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-01-2011, 11:02 AM
Sternjaeger
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Default Landing/take off and ground behaviour

Hi guys, I know that most of you are busy kicking planes out of the sky at the moment, but I was wondering if anybody could spare a minute to give us more info on the behaviour of planes when near to or on the ground, since in the real world is a crucial part of the flying activity (and probably the most dangerous, other than being shot at that is..).

So my questions are:

1) what are the planes like on landing? Do you get ground effect? Are the CoG feeling better than normal? What's the suspensions/tires response on the landing gears (tailwheel included)?

2) regarding takeoff: do you get a lot of torque on the landing gears and on the rudder? Do the planes get affected by turbulence wakes?

3) when taxiing do the planes bounce about in a realistic way according to the difference surface?
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  #2  
Old 04-01-2011, 12:37 PM
PeterPanPan PeterPanPan is offline
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I am finding landing and take-off much easier than in IL2 1946. CoD seems more forgiving i.e. less chance of a nasty wing drop on landing or a wicked bounce if you come in too hot. I don't think I have become a better pilot, so I guess the FM has changed.

On a plus side, the sounds you get from groundroll are totally new, fantastic, very realistic and really up the immersion factor.

PPanPan
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  #3  
Old 04-01-2011, 03:01 PM
lion737 lion737 is offline
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Quote:
Originally Posted by Sternjaeger View Post

1) what are the planes like on landing? Do you get ground effect? Are the CoG feeling better than normal? What's the suspensions/tires response on the landing gears (tailwheel included)?

2) regarding takeoff: do you get a lot of torque on the landing gears and on the rudder? Do the planes get affected by turbulence wakes?

3) when taxiing do the planes bounce about in a realistic way according to the difference surface?
1) no ground effect. no tire response. (just sound effects tell you, when touching down - you will not "feel" it) I have the feeling ground has no bumps and no friction.

2) No turbulence/torque etc. Just give full power and it takes off by itself

3) answer under 1): no different surfaces: seems to be kind of "icy"

PS: As the FM is good in the air, I guess they can add the ground, when more important issues are resolved, or it is done "on purpose" to keep landings managable for the casual gamer.

Last edited by lion737; 04-02-2011 at 08:01 AM.
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  #4  
Old 04-01-2011, 06:39 PM
zipper
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So, no groundlooping? In 1946* (and prior) on landing rollout one could just let the plane roll "feet off" and it would just go straight ahead (maybe a slight curve due to residual "torque") without the tailwheel locked. The plane SHOULD rollout like a shopping cart pushed backwards (again, with the tailwheel unlocked).



* the game, not the year ...
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  #5  
Old 04-01-2011, 11:43 PM
seaeye seaeye is offline
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I get a contant taxiing sound effect while stood still with my engine off. Anyone else getting this?
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Old 04-02-2011, 12:09 AM
Strike Strike is offline
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Quote:
Originally Posted by seaeye View Post
I get a contant taxiing sound effect while stood still with my engine off. Anyone else getting this?
yes. Sometimes the rolling sound keeps playing after I take off and retract gear
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  #7  
Old 04-07-2011, 10:04 AM
Sternjaeger
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thanks for the answers guys, I'm a bit disappointed about this, but I suppose it's a bit early, let's wait for further patches and see what happens.
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