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  #1  
Old 03-26-2011, 08:36 PM
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furbs furbs is offline
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Default COD only using 1 core and 32bit???

From SIM HQ....look for the post from Sims


http://simhq.com/forum/ubbthreads.ph...3244760/7.html

Can anyone else please comfirm this?

If this is true how can they say COD uses a state of the art new engine?...im a bit lost for words to be honest.
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  #2  
Old 03-26-2011, 08:39 PM
diveplane diveplane is offline
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Quote:
Originally Posted by furbs View Post
From SIM HQ....look for the post from Sims


http://simhq.com/forum/ubbthreads.ph...3244760/7.html

Can anyone else please comfirm this?

If this is true how can they say COD uses a state of the art new engine?...im a bit lost for words to be honest.
well that explains the stuttering FPS issues then , running all this on one cpu core =no good.

and no 64bit support you can forget this sim then if thats the case.

waiting for clarification on game engine details , if indeed this is true or false?

Last edited by diveplane; 03-26-2011 at 08:42 PM.
  #3  
Old 03-26-2011, 08:43 PM
desmodronic desmodronic is offline
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IL2:COD is multithreaded. It will use more than 1 core, it is at its most efficient with 4.
32 bit currently, I believe a 64bit exe is in the works.
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Old 03-26-2011, 08:45 PM
diveplane diveplane is offline
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Originally Posted by desmodronic View Post
IL2:COD is multithreaded. It will use more than 1 core, it is at its most efficient with 4.
32 bit currently, I believe a 64bit exe is in the works.
64 bit is a must for those textures.
  #5  
Old 03-26-2011, 08:47 PM
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furbs furbs is offline
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Quote:
Originally Posted by desmodronic View Post
IL2:COD is multithreaded. It will use more than 1 core, it is at its most efficient with 4.
32 bit currently, I believe a 64bit exe is in the works.
Did you look at posts by Sim?

it clearly shows COD running on 1 core and 32bit.
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  #6  
Old 03-26-2011, 08:47 PM
desmodronic desmodronic is offline
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Quote:
Originally Posted by diveplane View Post
64 bit is a must for those textures.
Why? At what resolution and depth will you need more than 4GB?

Also a link to an answer on ubi ref the engine itself
http://forums.ubi.com/eve/forums/a/t...9/m/6751022719

Last edited by desmodronic; 03-26-2011 at 08:51 PM.
  #7  
Old 03-26-2011, 08:51 PM
diveplane diveplane is offline
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Quote:
Originally Posted by furbs View Post
Did you look at posts by Sim?

it clearly shows COD running on 1 core and 32bit.
i will wait for the 64 bit version of the sim to take full advantage of ram access. thats if there is one in the making?
  #8  
Old 03-26-2011, 08:53 PM
Buzpilot Buzpilot is offline
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Quote:
Originally Posted by desmodronic View Post
Why? At what resolution and depth will you need more than 4GB?

Also a link to an answer on ubi ref the engine itself
http://forums.ubi.com/eve/forums/a/t...9/m/6751022719
A windows 32 system can only use max 2Gb in each application it's running, unless you hack it.

edit; And thats included the Video RAM.

Last edited by Buzpilot; 03-26-2011 at 08:58 PM.
  #9  
Old 03-26-2011, 08:53 PM
Tree_UK
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Look guys, its a game for 2013 its not supposed to work until then.
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Old 03-26-2011, 08:55 PM
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In the famous words of johnny Rotton, 'ever feel like you've been cheated'!
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