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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Whats first for you?
As we get nearer the roll out of IL-2 COD I thought it would be fun to ask the question: What will you do first in the game?
I myself will take a single player test flight to get my controls situated........then I'm going bomber hunting. Whatever single player mission allows you to hunt some Heinkels or Stukas, thats what I wanna do first. Then I'll practice some take offs and landings and start the British campaign. |
#2
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O_o
weeeeeird... another "Biggs" that also like spitfires... |
#3
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First, gettings the 1O9 off the ground (offline).
Same for the JU88. Then looking for a MP fight to compare it to IL2. S! |
#4
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Take the 109 for a test flight and admire the landscape, then loose control and start climbing/diving/barrel rolls /turning/stalling/shoot at stuff on the ground and then try to land on an open space.
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#5
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I'll enter in one full real server, get a Spit and try to blow out of the sky the first 109 that I see.
And will do that for the next years! Happy as in the first day! |
#6
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Setup the hotas
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#7
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I think i'll set realism options to maximum (except the externals, i'll keep those to snap pictures and show to my friends so that they get jealous and buy a copy as well ) and just fire up QMB missions in succession for the first few hours, with a different aircraft each time, just to see the details in the new complex engine management and the various aircraft systems.
While doing so i will be able to gradually familiarize myself with the cockpits and decide what's best to map to keyboard and stick and what to use with the clickable interface, just to settle on a control scheme i'm comfortable with so that i won't have to fight against the interface on top of the bandits when i start flying combat. Then i'll fly a couple of missions with some ground targets that shoot back, to see what happens when some of these systems in the aircraft are damaged and fail. Afterwards i'll do the same with and against some AI aircraft to see how easy or hard it is to manage it all during air combat, as well as to see the work done on the AI and the radio commands system. I'll finally try my hand at the twin engined birds and then i'm ready to start a single player campaign until the first dedicated servers start popping up, after which i'll probably be dividing my time between offline and online. |
#8
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hehe, i actually think i'll start out with the 'Flight School' part of it
just to see if it goes through some things i'm not already familliar with in combat flight sims, and how the Tiger Moth handles I guess the next thing i'll do is start up an MP match with a buddy of mine, go full switch and see who can get off the ground and kill the other guy with each of the fighters before a bomber-on-bomber duel using only the gunners |
#9
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First I'm going to create an online pilot profile or whatever it's called.
I will name it: Adolf_Galland. If it's already used (<unlikely) will name it: Adolf_Galland_15 If it's already used will name it: 88-oO0-AdOlF-GaLlAnD-0Oo-88 |
#10
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Me too! I am quite scared about that as well, it gets terribly complicated. I hope someone brings out a CH Profile pretty quickly.
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