Calculating Shooting Deflection
All,
Very late to the party, but I recently picked this up. I've gone through the tutorials and unlocked realistic difficulty. I've done a search here but I can't seem to find exactly how to properly calculate shooting deflection.
I generally know that I want shoot where the opponent's plane will be, not where he is, but I still find myself missing quite a bit. Is is generally a rule of the closer the better, i.e., make your target as big as possible in your gun sight? Is there some type of quick mental judgement using the site?
Thanks for any tips or referrals to other threads.
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