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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Not sure if this is just me but the stats for Vampire Ring indicate that I should get +20% Health for vampires. I believe it's in fact subtracting 20% Health for my vamps (or close to 20%, I did the math and it turns out it's subtracting a bit less at about a rate of 16%). Has anyone else experienced this? This is rather discouraging except for if I luck across a vampire blade that would complete the set and give my vamps +10 attack which would make a %16 hit to health possibly worth it.
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#2
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Yes i noticed that too. Maybe the descripition is wrong?
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#3
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Really? This never happened to me. Whenever I equipped the Vampire Ring it worked just as intended. I just tested this and it worked just fine.
Once I equipped the ring, my Vampire's health showed like this while on the map: 70 (84) And then once I went into battle, my Vampire's health was full. So I dunno what to tell you. :S |
#4
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I think this is a math error on the part of the user
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#5
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ahh, i think you guys are right. the bug is in fact with how it displays the change in my vamp's health. it SHOULD appear like so 168(140) where the number in parentheses is the original value and the 168 is the new value and also green to indicate a positive effect. it instead appears like so: 140(16
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