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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Hey guys. I was wondering if anyone wanted to help me organize a virtual frontlines campaign. Since there are no dedicated servers and all that, it would consist of scheduled matches with the results recorded.
Maybe it's too hard to do, but what I'm thinking is this... Every Sunday there are matches being held for roughly 2 hours, on sim mode, hosted by any number of the "officers" of the virtual front. For one month, all those matches are in 1940, the next month, 1941, etc. And the maps played are selected with the attempt of being historically accurate. Matches rotating from Team Battle to Strike. Team A taking Allied aircraft and Team B taking Axis. In years where there were multiple fronts, we do one month in Sicily, the next in Russia, and so forth. If someone were inclined, they could create details for a large map and assign in-game maps to regions in the large map, but it could be easier to just record stats and declare which side won each month, with an overall winner come the end of the "war". The time chosen would be around 4 or 5 PM EST, that way we could incorporate West Coasters as well as players abroad reasonably well. I'd be interested in spearheading this and being in charge, but I'd need help with scheduling and whatever else needs done. I'm also open to suggestions. I would stress, however, that keeping it on the simpler side would most likely be best. When/if German cockpits become available we'll make sure we all use them. "Broken" planes don't have to be used in order to maintain realism (no one like flying something that doesn't work), but we won't have anything like La-7s flying over Dover. Another idea is that when you sign up, you declare if you're Axis or Allies and you stay that way the whole time. It could create unbalanced games so that might not be feasible. Then again, rarely were the conflicts in real life evenly balanced. So yeah. Virtual airwar, sim mode, every Sunday, reasonably historically accurate...anyone interested? Last edited by Mr Greezy; 11-10-2009 at 11:41 PM. |
#2
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If you can get it all set up, I'd be glad to join
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#3
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I'm up for it, but might be worth checking out the numbers first, no point in doing it if only 4 or so of us will be wanting to do it.
I meet virtual no-one playing sim nowadays online too, even on realistic most people quit as soon as they notice its anything harder than arcade. |
#4
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cI fly in all modes on the 360 so it doesn't bother me.
The main reason that folks avoid simulator is that certain aircraft do not perform as they should do. I just avoid those aircraft, though in a historically equiped sides match, this might prove a major problem. For instance how would players flying P-51 fighters cope against Bf-109s in simulator or realistic modes as the P-51s are seriously "nobbled" right from the start. I'm becoming pretty good at not crashing the Fw-190 and have managed to figure how to exploit its foilbles and handling quirks advantages in realsitic and simulator modes. I did the same with a certain stubby little US Navy fighter (that Foz1983 hates me mentioning) in BSP. In arcade mode, the Fw-190 is pretty easy meat, but in realistic mode, it has quite a few advantages with the very sharp handling responses. Quite a few aircraft are far better in realsitic and simulator than what they are in arcade.... and some aren't. With simulator mode, those without AV8TR joysticks are at a huge disadvantage when it comes to looking around for targets. (A huge advantage when it comes to landing though!!) If the games are run in realistic mode, to cancel out the spotting advantage of trick joysticks and with limited ammo so that players disengage from the fight once depleted, etc. it might prove interesting. Bombing missons, such as hitting certain targets inland, such as the airfields on the BoB map or the factories on the Stalingrad map, etc. would be easily marked with successful hits by the plumes of smoke that bombs cause. We have run such missions in all modes before in made up missions. Count me in. Last edited by Panzergranate; 11-11-2009 at 04:55 AM. |
#5
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Totally. I hardly see anyone playing either. I honestly think a lot of players would come back if/when the patch was released and we got some German cockpits but that's for another forum post. There's also been a bunch of releases that have taken people away (I've been pretty deep into Flashpoint). Anyway, if people keep responding to it I will try and get it organized. It won't be anything like assigning people to fly and having to make the match, it'll just be like people joining the official match, playing it, then recording the stats. Anyone not signed up with the "war" would be kicked, etc. As stated, broken planes will be avoided (unless you really want to fly them). |
#6
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I'm not really flying atm, but if there's organized matches it would be perfect. Just log in, and play
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#7
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make sure u hit me up greezy i want in bro.....
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#8
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You need to say if it is for ps3 or xbox.
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#9
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I think this is a great idea
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#10
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xbox 360 of course
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