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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

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  #11  
Old 11-30-2009, 12:46 PM
Tiagop Tiagop is offline
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Lizardmens rock, sometimes I win battles only using the Lizardmen with the spear (killing through cells)+teleport and with the bloodlust ability hes enough to killing all enemy party, critting 10-20k its insane

that lizardmen diploma rocks

Last edited by Tiagop; 11-30-2009 at 12:50 PM.
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  #12  
Old 11-30-2009, 12:48 PM
melwin melwin is offline
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Well actually I was thinking of something like max physical resistance without casting spells.

So if I continue the calculations from Elwin:

15 twinkling boots, 2x slippery cuirass 20%, medal 7% - 42%

I stumbled upon a dress with +5% resistance to all and this makes 47%.

As far as I know the most resistant units are the ones with +30% to physical( Are Trolls affected by the medal bonus before the doubling?) So this would make 77% resistance before any spells.
So the question is what is the max? 95 .. or more?


EDIT: BTW isn't geyser pure physical damage spell?

Last edited by melwin; 11-30-2009 at 12:54 PM.
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  #13  
Old 11-30-2009, 02:15 PM
Elwin Elwin is offline
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geyser is phisical but his units are magic :> I do not count spells for htat calculation .. Ktahu starts with his skill before you can do enything so you get losses without additional spell resistance
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  #14  
Old 11-30-2009, 04:31 PM
DGDobrev DGDobrev is offline
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Well, 95% is a max. However, melwin, although you seem to know the game well, but the most important thing in KBAP is to make your character flexible. You must try to have items and units that you can use for all situations. Otherwise, you may find yourself losing a lot of units in a battle, which is highly undesirable.

You never know when the ai will present you with an extraordinary challenge.
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