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Men of War: Vietnam A new title in the world-known Men of War real-time tactics game series

 
 
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Old 10-11-2011, 01:53 PM
Men Of Peace Men Of Peace is offline
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Join Date: Sep 2011
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Quote:
Originally Posted by ugopierini View Post
I'll think about map modifications . What's your idea?
I added AT grenades from the new Assault squad patch (Better icons).
Well... my idea is anything that will make the map look fresher,
because like i said people all ready played this map on the original
campaign, and on a slightly modified version of it in my first mission .

anything goes , maybe to change the path of the river a bit (not the
bridge area) shave a few hills here ,add a few hills there ,make the village
a village and not 2 houses,change roads locations etc.

Quote:
Originally Posted by MACV HQ View Post
Hello, wanted to know if anyone could do a We Were Solders mod based on the Ir Drang valley, I have attached a link to a order of battle and the events that took place at LZ XRAY and LZ ALBANY

http://www.wtj.com/articles/xray/

This request is made by the Vietnam War Living History Group, We would like to thank you for the missions, that you have created and would love for you to continue your work, most of us have already finished the all of the single player missions that came with the game and would love to have more challenges, it is because of you guys that we still play this awsome game.

Thank you guys

Maj Scott
MACV HQ

Thank you very much maj scott , the Ir Drang valley is a mission
i might be interested in doing in the future , however at the moment
I'm working on the Battle on Hill 937 ,aka Hamburger Hill .
and after that I'm going to make The Battle of An Lộc ,
maybe after that I'll make the IA DRANG 1965 defense of landing
zone X-RAY , thanks for the link,and the idea.

Quote:
Originally Posted by thomas91 View Post
My apologise as I'm not able to post a screen shot. However, below are the error message.

eSurface::FromDXTexture: _texture can't be NULL (esurface.cpp, 276)
----------------------------------------------------------------
>>>>>>> main
>>>>>> mp.thread_single.exec
>>>>>mp.thread_single.exec.prc
>>>> thread.exec
>>> renderThreadnExecute
>> render.scr
> render.tgt
thomas ,this seems to be Direct3D related ,try to update your
video drivers or DirectX , also it seems you are the only one
that reported this problem so far , and that increase the chances
that the problem is on your end .

------------------------

If anyone else had this problem,please let me know .

Last edited by Men Of Peace; 10-11-2011 at 01:57 PM.
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