Suggestion for the heloicopter
Just finish the 2nd mission, thanks for that. The helo is not what I expect. Here is my suggestion for improvement
It should behave like any other units. Left click on the ground and it should fly to that point rather than crash onto it.
Click "exit" on an open area or rice field should result the helo landing and pilot exit alive. At the moment, they just jump to their dead.
One of the helo start with zero fuel, so it can't be move. But it can stay in the air forever.
The "return fire" and "fire at will" and "free to move" does not work. In another word, it is a sitting duck. Luckily the VC don't like to shoot at it, they just point their gun to it. Surely they can fire rpg or heavy machine gun against helo.
I hope it is possible to make these changes. Thanks in advance.
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