Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-26-2011, 11:05 PM
Tree_UK
Guest
 
Posts: n/a
Default To Luthier

Hi Luthier, could you please confirm if multi core has made the initial release - all reports currently show no 64bit support and no Multi core, is there theres something that can be done in the conf.ini to enable this??
  #2  
Old 03-26-2011, 11:09 PM
meplay meplay is offline
Approved Member
 
Join Date: Sep 2010
Posts: 254
Default

ffs just dont buy it you skin flint...
  #3  
Old 03-26-2011, 11:10 PM
Hecke
Guest
 
Posts: n/a
Default

valid question
  #4  
Old 03-26-2011, 11:12 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by meplay View Post
ffs just dont buy it you skin flint...
This post is for Luthier mate. there was a little clue in the thread 'to Luthier' I guess you missed that DoH!!!
  #5  
Old 03-26-2011, 11:15 PM
meplay meplay is offline
Approved Member
 
Join Date: Sep 2010
Posts: 254
Default

Quote:
Originally Posted by Tree_UK View Post
This post is for Luthier mate. there was a little clue in the thread 'to Luthier' I guess you missed that DoH!!!
Sorry skin flint!
  #6  
Old 03-26-2011, 11:17 PM
meplay meplay is offline
Approved Member
 
Join Date: Sep 2010
Posts: 254
Default

p.s if you are as clued up as you think ...you'd know he' is not gonna answer you!
  #7  
Old 03-26-2011, 11:19 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

not only is it valid...its bloody important...the devs told us this would be supported...and so far it looks like it isnt.

maybe its coming in a patch...maybe its coming in the UK version...but im sure most people would like to know.
__________________
Furbs, Tree and Falstaff...The COD killers...
  #8  
Old 03-26-2011, 11:21 PM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Quote:
Originally Posted by meplay View Post
p.s if you are as clued up as you think ...you'd know he' is not gonna answer you!
Why?
  #9  
Old 03-26-2011, 11:23 PM
Heliocon Heliocon is offline
Approved Member
 
Join Date: Dec 2010
Posts: 651
Default

Quote:
Originally Posted by Tree_UK View Post
Hi Luthier, could you please confirm if multi core has made the initial release - all reports currently show no 64bit support and no Multi core, is there theres something that can be done in the conf.ini to enable this??
+1

Super important stuff to know.
  #10  
Old 03-26-2011, 11:24 PM
Feuerfalke Feuerfalke is offline
Approved Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,350
Default

Why do you insist that everybody has to bow for you, while you could just use information already posted? Google and search-function blocked on your PC?

http://forums.ubi.com/eve/forums/a/t...9/m/6751022719

Quote:
Dano: How is Cliffs of Dover optimised for multicore systems? Is there an upper limit on the number of cores supported?

We didn’t focus on multicore support while developing the game, but we do run the game in multiple threads. Depending on your CPU, these threads will be split between available cores. There’s no upper limit to the number of supported cores, but you will see little improvement past four cores because additional threads are pretty light.
but I guess you missed that DoH!!! for you!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:07 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.