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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #11  
Old 01-06-2012, 05:44 AM
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Or just make your own FM....

Bad News


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  #12  
Old 01-06-2012, 06:17 AM
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Of course it's bad news *if true*. You would end up flying against vanilla and UFOs and everything in between.

It's apparently via Kegetys' extractor. I am not sure if this would be picked up by VAC. Sure hope so or online dogfighting will go downhill fast.
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  #13  
Old 01-06-2012, 06:27 AM
IvanK IvanK is offline
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What exactly does VAC check ?
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  #14  
Old 01-06-2012, 06:52 AM
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Don't know is the short answer but I understand it checks file integrity (could be wrong or incomplete): http://en.m.wikipedia.org/wiki/Valve_Anti-Cheat

The risk with enabling VAC is that non-cheaters would also get banned. Given the history of CoD development this would not be surprising and I think the devs are wise enough to realise this. I seem to remember Luthier saying something similar a few months ago, that VAC would not be enabled until the game was stable.
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  #15  
Old 01-06-2012, 11:36 AM
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Quote:
Originally Posted by CWMV View Post
This is great!
Mods are what made IL2 live as long and healthy a life as it has had, and maybe well finally get some corrected FM's for, well, just about everything! Lol!
If Il2 didn't had stayed un-hacked so long, it would never had reached its ripe age.

Toward the end the hack/mods prolonged the end, but also split the community.

Imho.
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  #16  
Old 01-06-2012, 11:42 AM
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ElAurens ElAurens is offline
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Gents, let's not devolve into a mods vs. vanilla discussion OK?

That is not what this is about. We already know that mods will be welcomed once the SDK is released and the system for secure mod free servers is sorted. I have no issue with that.

This is about people making online UFOs and flying them NOW. On servers that have no ability to exclude them.

It's happening, it's real, and it has nothing to do with mod making. It's a group of juvenile delinquents ruining the gameplay of regular users.
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  #17  
Old 01-06-2012, 11:46 AM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by ElAurens View Post
Gents, let's not devolve into a mods vs. vanilla discussion OK?

That is not what this is about. We already know that mods will be welcomed once the SDK is released and the system for secure mod free servers is sorted. I have no issue with that.

This is about people making online UFOs and flying them NOW. On servers that have no ability to exclude them.

It's happening, it's real, and it has nothing to do with mod making. It's a group of juvenile delinquents ruining the gameplay of regular users.
And another reason why I stay High fighting AI...lol
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  #18  
Old 01-06-2012, 11:47 AM
HamishUK HamishUK is offline
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Quote:
Originally Posted by ElAurens View Post
Gents, let's not devolve into a mods vs. vanilla discussion OK?

That is not what this is about. We already know that mods will be welcomed once the SDK is released and the system for secure mod free servers is sorted. I have no issue with that.

This is about people making online UFOs and flying them NOW. On servers that have no ability to exclude them.

It's happening, it's real, and it has nothing to do with mod making. It's a group of juvenile delinquents ruining the gameplay of regular users.
This!
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  #19  
Old 01-06-2012, 12:34 PM
jg27_mc jg27_mc is offline
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Quote:
Originally Posted by ElAurens View Post
...his is about people making online UFOs and flying them NOW. On servers that have no ability to exclude them.

It's happening, it's real, and it has nothing to do with mod making. It's a group of juvenile delinquents ruining the gameplay of regular users.
Is there any physical evidence of this, something like a track? I know I haven't been flying much lately, but the only UFO's I am dealing with are Spit IIa's. Maybe I am just being lucky...

Regards.
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  #20  
Old 01-06-2012, 12:43 PM
recoilfx recoilfx is offline
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I play practically every day at ATAG and Repka dogfight servers and I have yet to encounter any UFO FMs, unless you count Spit IIa
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