Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 06-19-2013, 12:32 AM
damar damar is offline
Approved Member
 
Join Date: Mar 2011
Location: Shanghai,China
Posts: 25
Default 4.12 new directories?

I see two new directories("my_presets & my_samples") created after installed 4.12.
What're they for?
Reply With Quote
  #2  
Old 06-19-2013, 12:34 AM
ECV56_Guevara ECV56_Guevara is offline
Approved Member
 
Join Date: Dec 2007
Location: Planeta Trampa
Posts: 248
Default

Now we can add sounds. I guess that they re for that.
__________________

Bombing smurfs since a long time ago...
Reply With Quote
  #3  
Old 06-19-2013, 12:57 AM
damar damar is offline
Approved Member
 
Join Date: Mar 2011
Location: Shanghai,China
Posts: 25
Default

How to add custom sound? Need a readme
Reply With Quote
  #4  
Old 06-19-2013, 01:12 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Those familiar with mod sound packs I think will be right at home with whats needed for those two directories. That was my understanding anyways. Not much work required to make 4.12 sound packs from what work has already been done.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #5  
Old 06-19-2013, 01:28 AM
Spudkopf's Avatar
Spudkopf Spudkopf is offline
Approved Member
 
Join Date: Nov 2007
Location: Australia
Posts: 248
Default

Quote:
Originally Posted by IceFire View Post
Those familiar with mod sound packs I think will be right at home with whats needed for those two directories. That was my understanding anyways. Not much work required to make 4.12 sound packs from what work has already been done.
For the unfamiliar it would be great if some of the sound pack makers could tailor some packs to specifically suit 4.12, to save us lazy buggers the effort of sorting it out for ourselves.

Maybe even some links to existing sound packs would be useful at this point.
__________________
Spud

Reply With Quote
  #6  
Old 06-19-2013, 01:33 AM
Black_Sage29 Black_Sage29 is offline
Approved Member
 
Join Date: Feb 2013
Posts: 53
Default

Yes please. Because Tiger's Soundmod is only two .sfs files


There is no soundpack currently that we can drop in those two directories. We need someone to make them.....now.
Reply With Quote
  #7  
Old 06-19-2013, 03:51 AM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

Tigers might not work. Its desinged to work with modpack, thus the buttons will be different and some prs files may have different names.
EDIT: Not to mention as is there is a lot of tigers mod that is 3do/java progaming to make it work the way it does. Way more than a traditional sound mod. I wouldnt expect the guy to rework it just for the stock game. Im almost certain there will be a new one for the next HSFX.

But for other sounds its easy peasy. Take some of jaffas sounds, drop the presets into my_presets/sounds and the .wav samples in my_samples.
Too easy. Ive already got Jaffa's DB600's and my own I-16's up and running.

Go to SAS, check out the sound mods and add at your liesure. Instructions are in the 4.12 documentation.
__________________
Quote:
Originally Posted by banned View Post
Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.

Last edited by CWMV; 06-19-2013 at 03:55 AM.
Reply With Quote
  #8  
Old 06-19-2013, 11:33 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Quote:
Originally Posted by Spudkopf View Post
For the unfamiliar it would be great if some of the sound pack makers could tailor some packs to specifically suit 4.12, to save us lazy buggers the effort of sorting it out for ourselves.

Maybe even some links to existing sound packs would be useful at this point.
That's what I figure will happen. We'll have a series of 4.12 compatible sound packs coming along fairly quickly. I see one has already been posted as of this morning...
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #9  
Old 06-19-2013, 02:45 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Here is a sound mod pack for 4.12. It covers most of the sounds. Open the archive and drop the files according to the folders names:

https://dl.dropboxusercontent.com/u/...12_csounds.rar

If I remember correctly, it was Jaffa's sounds, that I had to change a bit to run all with the new 4.12 feature. Could probably be better, but should be ok as it is.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
Reply With Quote
  #10  
Old 06-19-2013, 04:24 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Thumbs up

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Here is a sound mod pack for 4.12. It covers most of the sounds. Open the archive and drop the files according to the folders names:

https://dl.dropboxusercontent.com/u/...12_csounds.rar

If I remember correctly, it was Jaffa's sounds, that I had to change a bit to run all with the new 4.12 feature. Could probably be better, but should be ok as it is.

Thanks for that

Testing now





Great to have stock game & modded sounds without all the other fuss

Last edited by KG26_Alpha; 06-19-2013 at 04:53 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:33 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.