#11
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Quote:
Here's some of the log: ------------ BEGIN log session ------------- Loading mission ... ================================================= System.Exception: (0,0): error CS0006: Metadata file 'PARTS/DYNAMICCAMPAIGN/JG51_MISSION.DLL' could not be found at xQOt3lDxHCKGfeHhoXG.nJNIchD1R4RKjSh4lUn.My577M09gx c(String , Boolean , Boolean ) at xQOt3lDxHCKGfeHhoXG.nJNIchD1R4RKjSh4lUn.9XmBbrMFV7 9Tsq2ilpe2(Object , Boolean , Boolean ) at xQOt3lDxHCKGfeHhoXG.nJNIchD1R4RKjSh4lUn.nbX77R2S1p 9(String ) at xQOt3lDxHCKGfeHhoXG.nJNIchD1R4RKjSh4lUn.x4r77gG5cL s(String , Int32 ) ================================================= ================================================= System.Exception: (0,0): error CS0006: Metadata file 'PARTS/DYNAMICCAMPAIGN/JG51_MISSION.DLL' could not be found at xQOt3lDxHCKGfeHhoXG.nJNIchD1R4RKjSh4lUn.x4r77gG5cL s(String , Int32 ) at 63fmYDM6scICdbkX6oX.OEMHv2MNfTXdfmmeGsD.W7nkOAKl9N (P3dcOOwRZQwsaaAbPNR ) ================================================= Load landscape... Load bridges LongBridge: wrong width. (3) Load static objects... Server: Raggz will fly for the Blue forces. Mission loaded. time = 34.523 Battle starting...Server: Battle begins! ok Server: The battle ends.
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. Last edited by Raggz; 07-17-2011 at 07:58 AM. |
#12
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it seems there was an old path remained to point at the mission .dll.
I'll do a log too, if it's needed. And I've asked you something, sir. A simple no would suffice, if you don't wish to share the sources with us. Thank you! Last edited by adonys; 07-17-2011 at 08:25 AM. |
#13
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I'm so sorry guys, it was a simple mistake. I've fixed it and uploaded the new version to Airwarfare. Just install it the same way and replace all the old files.
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#14
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Quote:
Raggz, unfortunately that's not possible. The "Campaign" section is reserved for 1C's campaigns. For a variety of reasons, I cannot put my campaign there. If you wish, you can rename my section to something more visually pleasing. Find TEFCampaign.xml in AddIns and change it in there. Adonys, there's really nothing complicated about it. Essentially, it's a glorified text editor, as that's all the mission files are. Most of my time was spent learning how the mission files were actually written. After that, it's just a matter of choosing what type of mission I want to do (there are currently only two for the player), adding some aircraft for that mission, then use whatever remaining aircraft are left to create random missions for aircraft from both sides. Essentially, it's a lot of rand.Next() statements. Actually writing the mission files is ridiculously easy because 1C have created something called SectionFiles. They're sort of like a simple XML. If I do release the code, I want to at least comment it all. I also want to rewrite a lot of it. Namely, the code that selects which type of mission to do next. I don't want to release anything that isn't commented and/or sets a bad example. Both things I frequently do. And finally, assuming anybody out there actually enjoys this campaign, what would you like to see added to it? Other types of missions? Ground units? (That would be hard) Oh, and thanks for the log Raggz. It took about five seconds to fix after I saw that. The real question is why did it still work on my computer? |
#15
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I am working on something similar, and any help would be great. I can cope with not commented code, as long as it can give my some ideas.
A private release for me until a proper public one, please? Actually, what I am trying to do is to release some library of missions/campaign functions (eventually in a dynamic library form, to help people which are not really programmers have an easier life). |
#16
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Quote:
Just installed the updated campaign so i'm off to try it now. Thanks for the fix
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
#17
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Well,, the problem below is fixed
I just had to go to the .dll , right click, go for properties and unlock the dll, which were untrusted by .Net 4.0 as coming from another PC. Gabu Hello No joy in installing this campaign: the line "The enlightened florsit campaigns" appears ok in single player menu, however nothing happens when clicking, and this generates the following log (as you can read I have a french PC). Any idea on how I could fix it? ================================================= Dispatcher_UnhandledException: System.NotSupportedException: Tentative de chargement d'un assembly à partir d'un emplacement réseau qui aurait entraîné l'utilisation de l'assembly en mode Bac à sable (sandbox) dans les versions antérieures du .NET Framework. Cette version du .NET Framework n'activant pas la stratégie CAS par défaut, ce chargement peut être dangereux. Si ce chargement n'est pas destiné à utiliser l'assembly en mode Bac à sable (sandbox), activez le commutateur loadFromRemoteSources. Pour plus d'informations, consultez http://go.microsoft.com/fwlink/?LinkId=155569. à System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) à System.Reflection.Assembly.LoadFile(String path) à mijR187WMJjvKAgYdFE.Z3YKRP7xqledv088Her.LCw7D7YmaP H() à HiBhT1Xetgr01TIe4LQ.gmwxuMXnv9lABrvokU3.i5yVmA5h0g 9(Object , RoutedEventArgs ) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s e) à System.Windows.Controls.Primitives.ButtonBase.OnCl ick() à System.Windows.Controls.Button.OnClick() à System.Windows.Controls.Primitives.ButtonBase.OnMo useLeftButtonUp(MouseButtonEventArgs e) à System.Windows.UIElement.OnMouseLeftButtonUpThunk( Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.ReRaiseEventAs(Dependency Object sender, RoutedEventArgs args, RoutedEvent newEvent) à System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseTrustedEvent(RoutedE ventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s args, Boolean trusted) à System.Windows.Input.InputManager.ProcessStagingAr ea() à System.Windows.Input.InputManager.ProcessInput(Inp utEventArgs input) à System.Windows.Input.InputProviderSite.ReportInput (InputReport inputReport) à System.Windows.Interop.HwndMouseInputProvider.Repo rtInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) à System.Windows.Interop.HwndMouseInputProvider.Filt erMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à System.Windows.Interop.HwndSource.InputFilterMessa ge(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndSubclass.DispatcherCallbackOperation( Object o) à System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs) à MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) ================================================= ================================================= Dispatcher_UnhandledException: System.NotSupportedException: Tentative de chargement d'un assembly à partir d'un emplacement réseau qui aurait entraîné l'utilisation de l'assembly en mode Bac à sable (sandbox) dans les versions antérieures du .NET Framework. Cette version du .NET Framework n'activant pas la stratégie CAS par défaut, ce chargement peut être dangereux. Si ce chargement n'est pas destiné à utiliser l'assembly en mode Bac à sable (sandbox), activez le commutateur loadFromRemoteSources. Pour plus d'informations, consultez http://go.microsoft.com/fwlink/?LinkId=155569. à System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) à System.Reflection.Assembly.LoadFile(String path) à mijR187WMJjvKAgYdFE.Z3YKRP7xqledv088Her.LCw7D7YmaP H() à HiBhT1Xetgr01TIe4LQ.gmwxuMXnv9lABrvokU3.i5yVmA5h0g 9(Object , RoutedEventArgs ) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s e) à System.Windows.Controls.Primitives.ButtonBase.OnCl ick() à System.Windows.Controls.Button.OnClick() à System.Windows.Controls.Primitives.ButtonBase.OnMo useLeftButtonUp(MouseButtonEventArgs e) à System.Windows.UIElement.OnMouseLeftButtonUpThunk( Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.ReRaiseEventAs(Dependency Object sender, RoutedEventArgs args, RoutedEvent newEvent) à System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseTrustedEvent(RoutedE ventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s args, Boolean trusted) à System.Windows.Input.InputManager.ProcessStagingAr ea() à System.Windows.Input.InputManager.ProcessInput(Inp utEventArgs input) à System.Windows.Input.InputProviderSite.ReportInput (InputReport inputReport) à System.Windows.Interop.HwndMouseInputProvider.Repo rtInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) à System.Windows.Interop.HwndMouseInputProvider.Filt erMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à System.Windows.Interop.HwndSource.InputFilterMessa ge(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndSubclass.DispatcherCallbackOperation( Object o) à System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs) à MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) ================================================= ================================================= Dispatcher_UnhandledException: System.NotSupportedException: Tentative de chargement d'un assembly à partir d'un emplacement réseau qui aurait entraîné l'utilisation de l'assembly en mode Bac à sable (sandbox) dans les versions antérieures du .NET Framework. Cette version du .NET Framework n'activant pas la stratégie CAS par défaut, ce chargement peut être dangereux. Si ce chargement n'est pas destiné à utiliser l'assembly en mode Bac à sable (sandbox), activez le commutateur loadFromRemoteSources. Pour plus d'informations, consultez http://go.microsoft.com/fwlink/?LinkId=155569. à System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) à System.Reflection.Assembly.LoadFile(String path) à mijR187WMJjvKAgYdFE.Z3YKRP7xqledv088Her.LCw7D7YmaP H() à HiBhT1Xetgr01TIe4LQ.gmwxuMXnv9lABrvokU3.i5yVmA5h0g 9(Object , RoutedEventArgs ) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s e) à System.Windows.Controls.Primitives.ButtonBase.OnCl ick() à System.Windows.Controls.Button.OnClick() à System.Windows.Controls.Primitives.ButtonBase.OnMo useLeftButtonUp(MouseButtonEventArgs e) à System.Windows.UIElement.OnMouseLeftButtonUpThunk( Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.ReRaiseEventAs(Dependency Object sender, RoutedEventArgs args, RoutedEvent newEvent) à System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) à System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget) à System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target) à System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs) à System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised) à System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args) à System.Windows.UIElement.RaiseTrustedEvent(RoutedE ventArgs args) à System.Windows.UIElement.RaiseEvent(RoutedEventArg s args, Boolean trusted) à System.Windows.Input.InputManager.ProcessStagingAr ea() à System.Windows.Input.InputManager.ProcessInput(Inp utEventArgs input) à System.Windows.Input.InputProviderSite.ReportInput (InputReport inputReport) à System.Windows.Interop.HwndMouseInputProvider.Repo rtInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) à System.Windows.Interop.HwndMouseInputProvider.Filt erMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à System.Windows.Interop.HwndSource.InputFilterMessa ge(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) à MS.Win32.HwndSubclass.DispatcherCallbackOperation( Object o) à System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs) à MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) Many thanks
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Details: Asus P5BE Plus / Q9650, 3.0 GHz ---- Win 7 - 64 / 4 GB RAM ---- ATI 4890, 1 GB VRAM Last edited by gabuzomeu; 07-17-2011 at 05:57 PM. |
#18
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Thank you gabuzomeu, I have added information about that to the install instructions.
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#19
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Hi!
2 reports here say a player explodes in the 2nd mission on spawn constantly. http://www.sukhoi.ru/forum/showthrea...25#post1657025 (screenshots included) Last edited by Ataros; 07-18-2011 at 05:15 AM. |
#20
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Quote:
If possible, I would like the following: 1) Log files. 2) The "current.mis" file located at parts/TEFCampaign/campaign/jg_51 Also, try restarting the campaign. The second mission will be different this time around. |
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