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  #951  
Old 10-03-2012, 10:17 PM
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Spudkopf Spudkopf is offline
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Quote:
Originally Posted by Mysticpuma View Post
Just in case it's already possible in QMB but I missed it.....is it possible or could we have the player not always lead the flight and maybe be No.2 (wingman) or 3 or 4 in the flight?

Currently I am always the leader unless I go into FMB? So it would be great from the drop-down menu to have a switch in Aircraft Customisation (where you choose the skins) to have a switch that lets you choose which is the Players plane?

Cheers, MP
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  #952  
Old 10-04-2012, 07:29 AM
SPAD-1949 SPAD-1949 is offline
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Originally Posted by Spudkopf View Post
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  #953  
Old 10-04-2012, 08:13 AM
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Any chance of more than 4 controllers?
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  #954  
Old 10-04-2012, 05:47 PM
1984 1984 is offline
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Originally Posted by IceFire View Post
What visual external differences existed to fit the second ShVAK? Any pictures? I'm curious if nothing else.
oh, sorry, i use only main sources (some books and tables) and only now again read one "fresh" monograph about 9 - more pictures of yak-9p vk-105pf here...

well, really, difference is gunport and little another geometry of nose part without blister for UBS...

it's too much for ignore of changes or no, don't know now, anyway, it's choice of DT...


and little more about production of early yak-9 (yak-9 1942 in game) -
Quote:
До конца 1942 года Новосибирский завод N 153 выпустил лишь 59 новых «Яков», большая часть из них и попала на фронт под Сталинградом.
in 42 only 59 from 459...

so, maybe, really need for lot of 9's with perfomance'42 (2870 kg - 515-520 km/h at SL - 17.5-18.5 sec - 5.1 min/5000), perfomance'43 (2870 - 530-540 - 17 - 4.9/5000)...

something like this, ONLY if early yak-9s in 43 have 2 fuel tanks in wing and not be yak-9d in fact with more fuel tanks (so, i can be wrong, when some days ago write about yak-9 1943... too much details here)...

anyway, early yak-9 with better perfomance can be etalon or plane with very good quality (i think so)...
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  #955  
Old 10-04-2012, 07:01 PM
Tolwyn Tolwyn is offline
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Default Nav Lights Not Bright Enough

I realize that the decision may have been to cater to the online DF crowd, but as it stands now, the navlights/landing lights are nowhere near as bright as they should be.

To be honest, they are pretty useless.

Can we find a 4.09m - 4.11.1 happy medium? Or create an option?

I'm not asking for Christmas trees in the sky, but they are so nerfed right now, you can't see/communicate at all via your lights at all. Just can't see them.
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  #956  
Old 10-04-2012, 07:08 PM
Tolwyn Tolwyn is offline
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Default Waypoints in COOP still don't update correctly.

Please see this post:
http://forum.1cpublishing.eu/showpos...&postcount=265
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  #957  
Old 10-04-2012, 08:29 PM
302_Corsair 302_Corsair is offline
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Hello all.

Could you make undercarriage legs more accurate in Tomahawks?



These in game are to long or the dampers are to hard.

Last edited by 302_Corsair; 10-05-2012 at 01:12 PM.
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  #958  
Old 10-05-2012, 12:34 AM
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Quote:
Originally Posted by _RAAF_Firestorm View Post
TD - a request which I'm certain is already on your agenda?

You've made the B5N flyable, you cannot leave the TBD all alone in the realm of AI? Balance must be restored to the universe, the Devastator needs to live, to sing, to dance with that Mk13 torpedo hanging so deftly from its bowel. With the Kate and the Devastator as flyables, this sim will finally shun it's Grumman induced bruises and rise as the Pacific gem we all dreamed it could one day be.

Excuse me for being so verbose, I'm moved by that video of a flyable Kate.

TD, love your work, really do.


#Cough# and the observer's seat on the Beaufighter #cough#
Was a great surprise for me too.
Maybe addition of SB2C?

Would be great if we could fly a flying boat from IL2....
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  #959  
Old 10-05-2012, 05:02 AM
Fighterace Fighterace is offline
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Quote:
Originally Posted by _RAAF_Firestorm View Post
TD - a request which I'm certain is already on your agenda?

You've made the B5N flyable, you cannot leave the TBD all alone in the realm of AI? Balance must be restored to the universe, the Devastator needs to live, to sing, to dance with that Mk13 torpedo hanging so deftly from its bowel. With the Kate and the Devastator as flyables, this sim will finally shun it's Grumman induced bruises and rise as the Pacific gem we all dreamed it could one day be.

Excuse me for being so verbose, I'm moved by that video of a flyable Kate.

TD, love your work, really do.


#Cough# and the observer's seat on the Beaufighter #cough#
I daydream of the day that TD is finally released from the shackles of NG and finally allow IL-2 1946 to live up to its best potential as "The Best" combat flight sim ever.

Hmm flyable TBF and etc
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  #960  
Old 10-07-2012, 05:46 PM
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please, put this map in the incomming 4.12 patch :
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