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#81
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mayby the story about the *quiet anton*... |
#82
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Found this article on the net about a consumers fight with Ninetendo and 505 games.
http://consumerist.com/2009/06/ignor...publisher.html |
#83
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http://forum.1cpublishing.eu/showthread.php?t=11460 Important posts being #6 , #8 and #9 . Does this not prove that that patch was made at the same time as the PS3 one? I don't think Anton would tell us that if it were not the truth. It also implies that Anton was still communicating with 505 obviously telling them that the patch was ready for their QA but how he says "talking them into" it, sounds like 505 were hesitant to do it? So "Investigating the development" is a lie going on what anton has said, as they must know it was made.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 01-22-2010 at 01:21 AM. |
#84
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Thats the post i was referring to (but couldnt find) in another thread pope when i replied to one of your posts.
The patch was done and was sent, though it was supposedly microsoft who sent the patch back/refused it because it had issues still, where as the PS3 patch did not. So BOTH patches were put on hold until the 360 patch was sorted, but they didnt fix it and ended up only releasing the PS3 patch, letting the 360 version rot. To much time and effort to fix it for them. Its mroe about money, not the customer. Were just the pawns in their little game. One day they will realise they need us though lol. |
#85
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Thats exactly what we need and thanks Robotic for searching that post out and finding it. The 505 statement of intent seems to be well and truly contradicted and ultimately discredited by the response of Anton in that thread. We fight on........pawns? ...maybe, but can still get a king in checkmate!
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#86
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Here is my lame response from 505 Games regarding the patch...
"Many thanks for your enquiry and feedback on IL-2 Sturmovik: Birds of Prey We are investigating the development of a 360 patch and appreciate the importance of continuously evaluating and improving the gameplay experience. Although I am unable to confirm if and when this will be available we will certainly update the community as soon as we know. Thanks again for your email" You now just wasted 10 seconds of your life reading that. |
#87
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Found this article. Says developers get charged for releasing a patch through Sony but not with Microsoft. Unless I am reading this wrong this makes little sense they would release a patch to Sony first since it would cost them to do so. If this is the case then I suspect other issues are delaying or stopping the 360 patch.
Original article http://www.gamestooge.com/2009/04/30...s3-expansions/ "Bethesda seems to be taking an interesting tack when it comes to software updates for Fallout 3. Ever since the 1.4 patch, including the new 1.5 patch, the releases have been for the PC and Xbox 360 only. Of course those updates, besides bug fixes, are updating Achievements for expansions that are also not available on the Playstation 3. This could all point back to the surcharge on downloads that Sony began implementing on PSN downloads back in October, 2008, around the time Fallout 3 was released. Since then Sony has charged developers $0.16/GB for content downloaded through PSN. Even content that’s free, like the Fallout patches, would be subject to the charge for the first 60 days that the content is out. Paid content would be subject to the fee as long as there’s a charge associated with it. This could also be why we haven’t seen the major Fallout 3 expansions on the PS3 either. Operation: Anchorage released on January 27, 2009 for 800 Microsoft Points, The Pitt ended up having a broken release in March for the same point value and the 3rd content pack, Broken Steel, will be out in May. So far none of these expansions are even announced for the PS3 and the reason could be simple mathematics. On the Xbox Marketplace it shows the file sizes for both Operation: Anchorage and The Pitt. Combined they make up 861 MB. Given Sony’s $0.16/GB fee for downloads that means any user who downloaded both of them would cost Bethesda $0.14 (assuming a pro-rated schedule). So, hey, you say to yourself, fourteen cents isn’t that big of a deal. Until you realize that there are potentially more than a million downloaders. That $0.14 rapidly balloons to $194,600 if all 1.39 million PS3 players download both updates. Even if we’re to be conservative and say that only 500,000 people download both packages, that still represents an extra $70,000 to be carried by Bethesda. In the face of this there is simply no incentive for developers to release their products for download on the PS3: better to wait and do a “Game of the Year” package or something similar and avoid losing profits and dev costs to what is effectively a “download tax” that is not attached on competing platforms – in the meantime forcing game owners to pay for another full game that includes the extra content." |
#88
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I wish I could have found all this anger from everyone two months ago .Back then every time I posted something about all of us getting together and bitching to everyone concerned I just got flamed and put down and told what a great game this was .Then I would get a grammar score.
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#89
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#90
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Interesting reading that XR62MIB. There is a lot we don't know about the financial implications of releasing a title update for sure. Why on earth don't 505, and all involved, communicate their their point of view? I think most of us would be disappointed if it was a financial constraint that prevented any possibilty of a patch but I also think most of us would give more respect to the publishers. We could even offer to pay for a decent upgrade in the form of a DLC . OK, contentious may be and pretty sure some would object but an option non the less!
Thanks for posting that........ |
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