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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #71  
Old 06-21-2011, 07:40 PM
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mazex mazex is offline
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A few quick observations:

* Skins work now as they should, and the wearing works - nice

* The FF support has really become a lot better! Before the stick was limp for 10-20 seconds (or until you did a violent manouvre) - now it works from start! before it just "lost it" after a while too, never had that now either!

* AA works now - on my GTX580 at least!

* The fps is even better? Hard to tell as it was great even on the last patch. On "all high" and 8x AA over London i get around 90 fps a few hundred feet up and 45-50 while passing under the Tower Bridge in the cockpit. No need for more on my rig at least (but it is rather good). No stuttering at all...

* I can not put my finger on it - but the FM:s of the planes I have tried feel better! Could be positive thinking though!

* Previously distant land with a lot of rivers looked like the Nile delta - not any more - and I like that a lot!

Thanks a lot for the patch!
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  #72  
Old 06-21-2011, 07:45 PM
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Shado Shado is offline
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@Doc Sorry mate for confusing you, I thought you meant these stripes.


nmind
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  #73  
Old 06-21-2011, 07:45 PM
Das Attorney Das Attorney is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Well 109 will be my bird then until that plane is fixed or servers add the matchup which is the spit II
Just tried going online to test Spit II, would be more useful if the server running the beta patch actually included it. Can't really test it online and give feedback if the servers don't have it running!
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  #74  
Old 06-21-2011, 07:45 PM
jg27_mc jg27_mc is offline
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Quote:
Originally Posted by mazex View Post
* AA works now - on my GTX580 at least!

* The fps is even better? Hard to tell as it was great even on the last patch. On "all high" and 8x AA over London i get around 90 fps a few hundred feet up and 45-50 while passing under the Tower Bridge in the cockpit. No need for more on my rig at least (but it is rather good). No stuttering at all...
Well, if that becomes a proven fact for everyone else... I will dump crappy AMD and grab a new Nvidia card!!!

On high settings I get between 1 to 20 FPS over London with AA off.

Regards

Last edited by jg27_mc; 06-21-2011 at 07:48 PM.
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  #75  
Old 06-21-2011, 07:53 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by louisv View Post
doc_uk: Driver up to date ?
yep new ones
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  #76  
Old 06-21-2011, 07:55 PM
Rattlehead Rattlehead is offline
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Can someone report on comms and AI behaviour please? (I don't have the time to download and test the patch right now.)
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  #77  
Old 06-21-2011, 07:55 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by Shado View Post
@Doc Sorry mate for confusing you, I thought you meant these stripes.


nmind
Thats ok m8, seems this problem will never get a fix
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  #78  
Old 06-21-2011, 08:07 PM
rakinroll rakinroll is offline
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Thank you Luthier.
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  #79  
Old 06-21-2011, 08:17 PM
W32Blaster W32Blaster is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Will be testing today, thanks.
Up till the last patch i could see the 109s elevators functioning like regular trim tabbed surfaces in external view: add trim and the elevators deflect.

In reality, what happened was that the elevators remained level with the stabilizer but the whole assembly (including the horizontal stab) would tilt. In other words, you get your trim and you still have the elevator's full range of motion to work with, which increases the amount of available control authority.

If they corrected it to reflect the historically correct method of operation then we could pull off some really nifty tricks by using trim and stick together, or at the very least be able to exit high speed dives with more ease.
Thats exactly the way the trim funktion of 109 is working now.
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  #80  
Old 06-21-2011, 08:17 PM
JokkerFX JokkerFX is offline
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Great, thanks for this beta patch.
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