![]() |
#771
|
||||
|
||||
![]() Quote:
If you look at the presentation here: Quote:
Well done Oleg and co.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#772
|
|||
|
|||
![]() Quote:
Do you know the settings of these videos ? |
#773
|
|||
|
|||
![]()
No, i don't know the settings of the videos.
But some guys said the settings of the game were pretty maxed out. |
#774
|
|||
|
|||
![]()
The systems they are currently using are probably Running Vista/Windows 7. Right off the bat, those two OS's use a heck of a lot of RAM. When you have a game like SOW that requires a lot of RAM, especially for larger maps you have the OS and the Game fighting over who gets the most RAM. Hence the stuttering. Another GB or two would have probably let it run smooth as glass.
The reason they didn't have that option was the people setting up the show made them use their PC's and for some reason they didn't put nearly enough RAM in them to showcase newer game like SOW. Your average FPS or MMORPG probably isn't going to need that much RAM, but a game like SOW will, and they should have known that and made some provisions. |
#775
|
|||
|
|||
![]()
The technical limit for 32bit is actually 4GB of address space, but due to internal workings of the OS when integrating other memory areas, the practical limit in 32bit Windows is around 3GB. So it may still work fine on Vista32, even without scaling down too many settings.
|
#776
|
|||
|
|||
![]() Quote:
|
#777
|
||||
|
||||
![]()
IL-2 is basically a DirectX 8 game (with some DX9 features that came later on) and it was written for hardware avaliable at the time thus the reason why people with super rigs even today see stuttering in certain parts of the game. SOW on the other hand is written with multi-core cpu, modern GPU and massive RAM allocation capabilities -thanks to the x64 exe- so don't be surprised if your computer might run SoW BETTER than IL-2.
BTW, a 32-bit OS is restricted to 3GB of RAM no matter how much you stuff in it, not 2GB that someone mentioned.
__________________
|
#778
|
|||
|
|||
![]() Quote:
![]() |
#779
|
|||
|
|||
![]() Quote:
![]() |
#780
|
||||
|
||||
![]() Quote:
Oleg has stated on numerous occasions that he and his staff are deliberately working on medium to low end machines. This was a video they recorded elsewhere, so I presume that the rig in question had sufficient RAM, compared to the ones at Igomir 2010. The effects in that footage might not even be maxed out like in the rest of the YT videos shown around here.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
![]() |
|
|