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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 06-21-2011, 07:05 PM
Orpheus Orpheus is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Ok so I'm guessing no work to the Spit1a then? either that or everyone here has only tried the 109 which I doubt very much
Had a quick go but didn't see any changes to the Spit1 or 1a FMs, sorry
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  #62  
Old 06-21-2011, 07:12 PM
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louisv louisv is offline
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doc_uk: Driver up to date ?
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  #63  
Old 06-21-2011, 07:13 PM
skouras skouras is offline
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no changes for the Spits
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  #64  
Old 06-21-2011, 07:16 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by skouras View Post
no changes for the Spits
Cheers lads for checking ~S~

Well 109 will be my bird then until that plane is fixed or servers add the matchup which is the spit II.

From what I've read the Ia and the 109 now won't be much of a fun fight anymore
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  #65  
Old 06-21-2011, 07:18 PM
TonyD TonyD is offline
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Thanks for update, luthier. I ran the BD track and noticed that the bombs now kick up dirt when they hit the runway, but explosions are missing when the Hurri hits the deck. In a flight over Dover, the fuel tanks explode with a small flash, and then burn as previous after a short while. Crashing into the ground also does not produce an explosion.

In BD the frame rate is almost the same as previous, but since some elements have changed (no impact explosion, AAA gunner not seen, etc.) it isn’t really comparable to previous runs. Performance when flying over Dover seemed subjectively a bit smoother with less frame rate variation, but I haven’t been flying much lately so I’m not really sure – I find the blue lines too much of an irritation to make it enjoyable. And yes, they are unfortunately definitely still there
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  #66  
Old 06-21-2011, 07:31 PM
Tree_UK
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Ok only tried in Multiplayer so far.

1. No sound bug is still there, i thought this was being addressed in this patch but no such luck. This no sound makes people leave in droves its a real must fix please Luthier.

2. Sound bug, when you take off you sometimes get the sound of your wheels rolling on grass even with your gear up, very annoying.

3. In multi player many of us suddenly experienced a black screen without engaging the enemy, never had this before.

All in all, weapon load outs worked and skins saved which is good but all completely useless without sound, Please fix the sound!!!

4. Still no flyby sound, your stationary no engine running and a plane flys over your head and you hear zip, Please fix this.

Last edited by Tree_UK; 06-21-2011 at 07:33 PM.
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  #67  
Old 06-21-2011, 07:33 PM
Winger Winger is offline
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Is there really still no fix for the MP Soundbug?
I could not believe it if thats the case.

Winger
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  #68  
Old 06-21-2011, 07:33 PM
jg27_mc jg27_mc is offline
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After a few tries here's what I found:

  • Steam still disconnecting;
  • MP sound bug still present;
  • 109 PP faster;
  • 109 more responsive in general;
  • AA still not working;
  • Still have the AMD 69xx horizon line bug;
  • Game more smooth, but at the same with more micro freezes;
  • In general, I am still getting the same FPS count;
  • Flashing shadows;
  • Blinking Clouds;
  • Graphical glitches in sea and land.

Quote:
Originally Posted by Tree_UK View Post
... Still no flyby sound, your stationary no engine running and a plane flys over your head and you hear zip, Please fix this...
+1

Signing off...

PS: Forgot to say that I also like the improvements in the MP GUI.

Last edited by jg27_mc; 06-21-2011 at 07:42 PM.
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  #69  
Old 06-21-2011, 07:37 PM
Insuber Insuber is offline
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Yeah sound bug is not acceptable anymore. BTW when did it appear? After the hotfix if I'm not wrong. Big time to fix it.
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  #70  
Old 06-21-2011, 07:38 PM
Vengeanze Vengeanze is offline
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What I've found so far:

- Mixture is still reversed in Allied fighters
- Still blinking clouds
- Still flashing shadows
- Still get the wheels-rolling-on-ground sound after take-off
- Still no animated trimwheels in the Spits
- Still graphical glitches in the sea
- AI Comm seems to work BUT the option to talk to Ground Control (for directions home and landing clearance) seems to be missing. Some waves are missing too (like roger.wav)

Noticed the new map in Single Player. Looks nice but couldn't find the zoom buttons.


Edit: Kinda clear why they don't give us a list of what has been fixed.

Last edited by Vengeanze; 06-21-2011 at 09:00 PM.
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