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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 04-28-2011, 09:53 PM
danjama danjama is offline
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I actually think WoP looks fantastic in those pictures, and will probably surprise myself and buy it soon
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  #62  
Old 04-28-2011, 09:59 PM
ATAG_Bliss ATAG_Bliss is offline
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CoD = Winner

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  #63  
Old 04-28-2011, 09:59 PM
Dano Dano is offline
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Quote:
Originally Posted by Blue Scorpion View Post
I fly frequently irl I hold an PPL/ir with NQ, and often see atmospheric haze, it is quite different from the air than on the ground, particularly near cities when you add industrial output and traffic smog into the mix, seasons too have an effect, around harvest for example the atmosphere can take on a distinct yellow hue. However, I never claimed wop was totally realistic, I said it was more realistic than no haze at all.
Wait, are you saying there's no haze in cod? I have haze.

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As for the shots, yes, on cranking up the game and being amazed at how it looked, I used playback to get screen shots just like most other gamers do to take screen shots from different perspectives. Every shot I posted was taken directly in mission or directly after; or have you never used an external view in a flight sim, when you have been impressed with what you have seen, as for the shots themselves, I have not had the game installed for nearly a year as the fm was too arcade for me.
Of course, but my point is that wop doesn't look anywhere near as good from the players viewpoint, ie; in the pit. It looks good, just not as good as external shots do, obviously that is just my opinion

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Originally Posted by danjama View Post
I actually think WoP looks fantastic in those pictures, and will probably surprise myself and buy it soon
Download the demo
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  #64  
Old 04-28-2011, 10:01 PM
Blue Scorpion Blue Scorpion is offline
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Originally Posted by David Hayward View Post
because you are really desperately looking for problems in CoD.

.
Finding problems in COD is as easy as turning it on, it is plagued with problems.

Graphically it is also full of 2d sprites (8 bit graphics technique) everywhere the devs think they can get away with them to get frame rates up, you might want to take off those rose coloured specs and apply the same analytical eye you used for wop.

However, do not misunderstand I want COD to succeed, but claiming it is head and shoulders above everything else is frankly childish and complete fantasy.

Last edited by Blue Scorpion; 04-28-2011 at 10:04 PM.
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  #65  
Old 04-28-2011, 10:25 PM
David Hayward David Hayward is offline
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Originally Posted by Blue Scorpion View Post
Your hazy green mess is actually far more natural and realistic; not only does this planet's atmosphere contain particles that disperse and diffuse light. At altitude water in the atmosphere often causes a haze, which you would know if you had ever flown anything but a desk, but no mater, it's an option that can be turned off if you don't like it.
You have no idea how funny these comments are.

This is reality:



No green haze



No green haze.



No green haze



No green have.



No green haze.



No green haze.



No green haze.



No green haze.



No green haze.

I took every one of these photographs. Only one was adjusted because the weather was so hazy that we could barely see, but I'm on a roll so I decided to include it anyways. The rest are all spot on.

The real world is NOT covered in a green haze. Period. Graphically WoP is a DISASTER.

Let's see all the green soup photographs you've taken.

Last edited by David Hayward; 04-28-2011 at 10:31 PM.
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  #66  
Old 04-28-2011, 10:45 PM
danjama danjama is offline
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Check out ROF:



Taken from:

http://riseofflight.com/forum/viewto...541&start=2130
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  #67  
Old 04-28-2011, 11:20 PM
jibo jibo is offline
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WoP is quite peculiar they chose this old postal card style, with a permanent hazy fog of war and a sepia effect, it feels like you're in a movie, pretty successful but very different
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  #68  
Old 04-28-2011, 11:22 PM
toms781 toms781 is offline
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Quote:
Originally Posted by AARPRazorbacks View Post
IMHO


FSX= dx9+32 bit system.

CoD=dx10+64bit system and maybe dx11.


nuff sayed.

flyer01
dx10+64bit support was added to FSX with service pack 2.
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  #69  
Old 04-28-2011, 11:23 PM
danjama danjama is offline
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Originally Posted by toms781 View Post
dx10+64bit support was added to FSX with service pack 2.
owned
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  #70  
Old 04-29-2011, 12:36 AM
Ploughman Ploughman is offline
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Quote:
Originally Posted by danjama View Post
I actually think WoP looks fantastic in those pictures, and will probably surprise myself and buy it soon
No really, don't bother. It looks really good and, who knows, might even in a reincarnation be something to think about as the devs are considering taking it to another level, but as it stands it's as deep as a puddle. The Paris Hilton of flight sims.

Now if RoF could come up with a Mk. Vb and a 109F they would have my attention.
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