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#61
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Most companies that I have pre-ordered from do not charge you until the item is shipped. I hope people have updated their card info so they do not get an unable to process order e-mail.
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#62
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When I ordered it was £17, so about $25. Thankfully I have updated my account details!
Hood |
#63
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[QUOTE=zapatista;182287]you'r asking your question in the wrong location, having it mixed up in the bottom of an "irrelevant BoB question thread" means it is unlikely to get noticed, however...
there is a technical reason why most games in recent years have a max 90 degree FoV when looking at a single display, it has to do with the inherent limitations in how the game is programmed and the physics of the game engine itself. this has been discussed a number of times in several flightsim forums over the years, and that is about what it amounts to. Thanks Zapat, Where would you suggest I put this post to see if I can get some proper answers. The FOV question is not the most NB one for me, cause that is certainly achievable and is already possible in IL2. My real interest is in the in cockpit vs wonderview question. As I think that it is a fundamentally new concept in balancing playablility and immersion. Please redirect me if you know, thanks Mat |
#64
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I totally agree - if you dont go crazy on the angles, it gives you such an amazing perspective... You realise just how big the sky really is... Its so much more.. um... well ... MORE. Its great. Not to mention the benefits to your situational awareness and spacial orientation. |
#65
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Will http://www.d-box.com/gaming/en/products/ this be supported?
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#66
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Holy Crap DD_ , you're totally geeking out on us...
way to go ... How the hell do the hydrolics work on those tricked out puppies??? |
#67
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#68
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In character with this non-informative thread, I've had the following exchange with Ubi Soft:
_______________ 30/09/2010 12:29 Bonjour, Je possède Il2 1946, je voudrais connaître la date de sortie de la suite, SoW:BOB, produit toujours par 1:C Oleg Maddox et annoncé il y à longtemps par UbiSoft. Cordialement ___________________ Bonjour Monsieur, Nous ne disposons pas à l'heure actuelle d'information sur une éventuelle suite au jeu IL2 1946. Cordialement, Le Service Clients Ubisoft _____________________ That means that Ubisoft doesn't have for the time being any information about a successor to Il2 1946. Cheers, Insuber |
#69
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just start a brand new thread for the FoV issue if you want to discuss it, and maybe phrase the thread tittle as a question to oleg if you want to attract his attention to it ![]() btw il2, like most games currently still on the market, is not programmed for widescreen and does not perfectly implement it with the ini hack (but it does cause the widescreen monitor to be filled with video/image during game play, giving the illusion of correctly implemented widescreen FoV (it cuts a strip off the bottom and top of the screen to do so) there are several specific technical reasons for those factors, and many long term il2 folks will know the reasons for this, and i think you can be fairly safe oleg has programmed BoB for widescreen resolutions rather then 5:4 or 4:3 ratio's for the "cockpit vs wonderview question" (and having a new version of wonderview requested from oleg), thats again another thread you can start. keeping threads mainly focused on one topic (if you want oleg's attention drawn to it and have a chance of getting him to respond, which often he does), then the more articulate and specific you can be the better (with illustrations and examples even if possible, like the person who recently posted the opaque wonderview dials did)) Last edited by zapatista; 10-05-2010 at 09:29 AM. |
#70
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Last edited by Tree_UK; 10-05-2010 at 01:19 PM. |
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