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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #541  
Old 09-13-2011, 06:49 PM
Winger Winger is offline
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Originally Posted by Ze-Jamz View Post
?? What scan for noobie feature are you on about?

And i hope its not back, you cant have some maps with it on and others not..whats the point in that?

I dont get that either tbh
Padlock. Press the button and automatically look to the enemy. This feature negates spotting the enemy by yourself and also negates the possibility to surprise the enemy.
Sucks

Winger
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  #542  
Old 09-13-2011, 06:50 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by Winger View Post
Padlock. Press the button and automatically look to the enemy. This feature negates spotting the enemy by yourself and also negates the possibility to surprise the enemy.
Sucks

Winger
LOL..

Surely thats a mistake to have that enabaled?....
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  #543  
Old 09-13-2011, 08:07 PM
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JG52Krupi JG52Krupi is offline
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This is a bloody joke, I can no longer fly on this server with the mk2 on it... they just vulch u 24 7 at least other in england they have the cover of flak to take off......
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  #544  
Old 09-13-2011, 09:12 PM
Winger Winger is offline
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Originally Posted by JG52Krupi View Post
This is a bloody joke, I can no longer fly on this server with the mk2 on it... they just vulch u 24 7 at least other in england they have the cover of flak to take off......
Yes, and on german sider ther is flak. But it just shoots holes into the air and is noa harm for the vulchers at all. Cmon ATAG team. You can do better than that!

Winger
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  #545  
Old 09-13-2011, 09:30 PM
ATAG_Bliss ATAG_Bliss is offline
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Cmon guys. Simmer down a bit.

I can't always check these forums. Out of 3 of the administrators I think I'm the only the one that does on a regular basis. There's 3 of us building missions and trying to test them. The best place to leave feedback is on our own forums where everyone of the mission builders checks: http://theairtacticalassaultgroup.com/forum/

Missions are far from easy to create with IL2COD. Watchman's map, the current one, has over 2000 lines of C# to give you an idea. I think he's been working on it for a few months now. And quite honestly, I think an objective disables the spitIIa if I remember correctly. (Could be wrong) But if you want the feed back to be read by everyone, especially the by mission makers, or to get an idea of what you're supposed to be doing in the missions, you really should get on our forums. I believe there's even a stats page for that mission.

As far as padlock, if it's on, then it's a bug, because the realism settings haven't changed and shows padlock off.

Some of the comments really are uncalled for. This is far from easy trying to learn on the fly. My mission, which I consider fairly simple has had well over 500 versions including trying to test them. That's a hell of a lot of hours. Hopefully some of you understand that.
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  #546  
Old 09-13-2011, 09:47 PM
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klem klem is offline
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Originally Posted by JG52Krupi View Post
This is a bloody joke, I can no longer fly on this server with the mk2 on it... they just vulch u 24 7 at least other in england they have the cover of flak to take off......
Just in support of Bliss's post, I was on the server on Sunday night and the SpitII was on it by mistake. ATAG_Watchman immediately took it off.

Best see if one of the ATAG guys is on Ventrilo and ask him to sort it.
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  #547  
Old 09-13-2011, 10:23 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by klem View Post
Just in support of Bliss's post, I was on the server on Sunday night and the SpitII was on it by mistake. ATAG_Watchman immediately took it off.

Best see if one of the ATAG guys is on Ventrilo and ask him to sort it.
Yeah, it was a mistake it shouldn't have been on, Watchman sorted it out
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #548  
Old 09-13-2011, 10:37 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Cmon guys. Simmer down a bit.

I can't always check these forums. Out of 3 of the administrators I think I'm the only the one that does on a regular basis. There's 3 of us building missions and trying to test them. The best place to leave feedback is on our own forums where everyone of the mission builders checks: http://theairtacticalassaultgroup.com/forum/

Missions are far from easy to create with IL2COD. Watchman's map, the current one, has over 2000 lines of C# to give you an idea. I think he's been working on it for a few months now. And quite honestly, I think an objective disables the spitIIa if I remember correctly. (Could be wrong) But if you want the feed back to be read by everyone, especially the by mission makers, or to get an idea of what you're supposed to be doing in the missions, you really should get on our forums. I believe there's even a stats page for that mission.

As far as padlock, if it's on, then it's a bug, because the realism settings haven't changed and shows padlock off.

Some of the comments really are uncalled for. This is far from easy trying to learn on the fly. My mission, which I consider fairly simple has had well over 500 versions including trying to test them. That's a hell of a lot of hours. Hopefully some of you understand that.
~S~ Bliss

I for one appreciate and Im sure i speak for all the time put into yer server m8..

Im sure judging by the padlock situ it was a error the Spit2 being in there..it was available at all the red bases and the blues were being vulched constantly, It was all Spit2's apart from Valec in his Hurri..

People were actually joining and leaving before they even had a flight due to seeing it there and what they were doing with it..

Shame it was happening tbh..forget about the 'yea but this is war BS' Airfields getting staffed is one thing but getting straffed by the Mk2 is another and completely irritating for the Blues..I think Krupi got vulched 3 times in concession...

Is there any need for it?

To add a point on the Flak situ on the French side, it works but its no where near as intense and effective as on England...Ive def noticed it

Last edited by Ze-Jamz; 09-13-2011 at 10:47 PM.
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  #549  
Old 09-13-2011, 11:19 PM
SEE SEE is offline
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Vulching has been a problem for the Reds too and a bit of moderation is needed. I and others have been vulched on numerous occaisons on the previous map.

Blame for this falls on the player not on Bliss or the ac being used.

Be fair, there are comments (in this thread) condoning vulching as a means of preventing Spit Mk2 getting airborne........you are either against it or for it as a matter of principle irrespective of plane sets! It shouldn't be happening, maybe the Spit Mk2 could be moved to the Isle of Wight if it is to be part of the plane set - it's a long haul to Cherbourg - I know, I did it! I doubt the cowboy jockeys will be arsed to fly that distance!
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Last edited by SEE; 09-14-2011 at 12:41 AM. Reason: spelling
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  #550  
Old 09-14-2011, 03:04 AM
trumps trumps is offline
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i accept all responsibility for advocating the vulching extermination program against the IIa, and pushed it as a legit solution to keeping these ufo's out of the sky. i personally dont have a problem with vulching, and sort of get a kick out of trying to get airborne while under fire, but reserve my own efforts to only the IIa's.
The ATAG mission builders are doing a bloody fantastic job of trying to create an objective based server, and add life to the maps, there are always going to be a few little glitches or bugs that sneak through, thats what happens with missionbuilding on the fly, there is usually atleast one of the guys on the vent server who is only too interested to hear if anyone has discovered a bug.
Great job Bliss and crew, you guys really are setting the standard, and have created the place to fly in the CloD world!

Cheers
Craig
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