Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #501  
Old 10-25-2010, 08:43 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

So the hopes of certain procedures are in the hands of 3rd party. Fully understandable and agreeable at this point of the SoW development and situation.

I just hope that we do NOT have this IL-2 style "no penalty at all" engine thing in higher realism settings. I could care less of the arcade settings, as long as realism can be adjusted then all is OK

The point I tried to make is that SoW will have a high fidelity modelling of damage, flight physics and systems. So will the SYSTEM modelling take in account the careless use of the engine for example? There was a reason why the engines needed to be warmed before take-off or keep the ground idle/taxi times short to avoid overheat.

So question is: If I start the engine with a button, do I have to wait for the oil and fuel pressure/temps to stabilize BEFORE I can slam the throttle to the firewall for take-off OR can I just press "start engine" and slam the throttle to the stopper WITHOUT ANY penalty as in IL-2?
Reply With Quote
  #502  
Old 10-25-2010, 08:48 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by Flanker35M View Post
S!

So the hopes of certain procedures are in the hands of 3rd party. Fully understandable and agreeable at this point of the SoW development and situation.

I just hope that we do NOT have this IL-2 style "no penalty at all" engine thing in higher realism settings. I could care less of the arcade settings, as long as realism can be adjusted then all is OK

The point I tried to make is that SoW will have a high fidelity modelling of damage, flight physics and systems. So will the SYSTEM modelling take in account the careless use of the engine for example? There was a reason why the engines needed to be warmed before take-off or keep the ground idle/taxi times short to avoid overheat.

So question is: If I start the engine with a button, do I have to wait for the oil and fuel pressure/temps to stabilize BEFORE I can slam the throttle to the firewall for take-off OR can I just press "start engine" and slam the throttle to the stopper WITHOUT ANY penalty as in IL-2?
No penalty at all just with simple settings without CEM (Complex engine managment)
Reply With Quote
  #503  
Old 10-25-2010, 08:50 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Oleg...i was looking through a old video of a early build of SOW(IL2 engine?)..and took a few screens, i know the new SOW will be much more detailed in res and textures, but when i was asking before about colours of fields of england these shots are to me very very good and look like very much like England that i know, showing the green and hedgrows, again, im just talking about colours.


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25

Will the final colours of SOW look more like this?

Last edited by furbs; 10-25-2010 at 08:54 AM.
Reply With Quote
  #504  
Old 10-25-2010, 08:50 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Thank you Low realism = no penalty. High realism = penalty. I am a happy and can't wait for SoW to be in stores!
Reply With Quote
  #505  
Old 10-25-2010, 08:55 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Quote:
Originally Posted by Oleg Maddox View Post
98% would like quick action playing online.

the other 2% asking some uniquie features that dislike most. Including starup procedure.
Of course, and your focus on majority is well understandable. And those 2% also understands that focusing on majority will bring more money, which in turn will allow further development and the end result will be lots of features.

It can easily be taken that something isn't going to be implemented because it is too costly and won't pay off, however, sometimes those 98% (or those 2%) like to teach each other what is fun and what is not, and this ends with too extreme and biased reasoning (like "no one will like it" and so on) or even attempts to convince opponent that he does not know what is fun for him.
Reply With Quote
  #506  
Old 10-25-2010, 09:14 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by furbs View Post
Oleg...i was looking through a old video of a early build of SOW(IL2 engine?)..and took a few screens, i know the new SOW will be much more detailed in res and textures, but when i was asking before about colours of fields of england these shots are to me very very good and look like very much like England that i know, showing the green and hedgrows, again, im just talking about colours.


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25


By furbs9999 at 2010-10-25

Will the final colours of SOW look more like this?
Yes it was using a bit modified Il-2 engine but with new 3D models.
Don't worry. will looks close to this and lighting will be way better.
And these textures above was my photos of some part when I was flying over England (but with not enough for use directly resolution and amount of them).

Last edited by Oleg Maddox; 10-25-2010 at 09:43 AM.
Reply With Quote
  #507  
Old 10-25-2010, 09:28 AM
LukeFF's Avatar
LukeFF LukeFF is offline
Approved Member
 
Join Date: Jan 2008
Location: Riverside, California, USA
Posts: 338
Default

Quote:
Originally Posted by Oleg Maddox View Post
1. It isn't comfirmed by the guys whois doing restoration
2. On my own photos that I did for the E series with 109th (original from Messerschmitt factopry museum, trasferred in USA, flyable.) there is 120.
Just as another source of info for German cockpits, including the Bf 109 E:

http://www.cockpitinstrumente.de/Flu...ung/Bilder.htm

http://www.cockpitinstrumente.de/Flu...20Cockpits.htm

I personally don't know what is/should be correct (other than what I wrote above). Nonetheless, it's a website definitely worth checking out. The owner of the site is very friendly and has answered some questions for me in the past.
Reply With Quote
  #508  
Old 10-25-2010, 09:40 AM
Oleg Maddox Oleg Maddox is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Quote:
Originally Posted by LukeFF View Post
Just as another source of info for German cockpits, including the Bf 109 E:

http://www.cockpitinstrumente.de/Flu...ung/Bilder.htm

http://www.cockpitinstrumente.de/Flu...20Cockpits.htm

I personally don't know what is/should be correct (other than what I wrote above). Nonetheless, it's a website definitely worth checking out. The owner of the site is very friendly and has answered some questions for me in the past.
The photo on the first link is from original NII VVS trials doc (at least I have the same in copy of doc). By description in doc about work of gauges - 120 with the link to original German manual (one of the 109th that Russians boght before the war directly from Germany with permision of Hitler).

We will keeep 120 (as well as this gauge also present in other docs for production line of 109th - samples) untill the time when will be more info accessible. At the moment I think there was 120 limit in this gauge for the E series and maybe later it was changed by 160 on final E7 and then F.

Last edited by Oleg Maddox; 10-25-2010 at 09:50 AM.
Reply With Quote
  #509  
Old 10-25-2010, 09:40 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Thanks for the reply Oleg, yep the colours are very good and cant wait to see the final SOW version.
Reply With Quote
  #510  
Old 10-25-2010, 09:50 AM
Sutts Sutts is offline
Approved Member
 
Join Date: Jan 2010
Posts: 566
Default

Quote:
Originally Posted by brando View Post
And that's only the drill for a single-engined fighter. Try sorting that for a twin-engined bomber + taxying to the line + waiting for the rest + taking off + climbing to a mimimum 10,000 feet over France + + picking up the escorts ...... something near an hour so far ...... and then the fun begins. Let's hope you didn't make some kind of mistake during the start-up procedure and need to abort your flight!

I think you're missing the point here. Flying a heavy bomber mission was almost all about procedures. Without procedures there's very little else to keep your brain active.

Take away procedures and what are we left with:

1. Hit the start engines key
2. Ignore the gauges as they're boring and don't have any effect on anything anyhow
3. Firewall throttles and bounce into the air
4. Fly 2-4 hours in general direction of target
5. On approach to target, forget about the little boring details like wind speed, drift, altitude. Setting the bomb sight up would take procedures which are for nerds.
6. Push button to drop bombs over target
7. Turn around a go home for tea and medals


While I find it hard to accept that all those detailed add-on products for the MS series were produced for a "tiny" minority, I do agree that Oleg needs to focus on the things that matter to him.

I'm very happy to leave the extras to third parties and will gladly pay good money for their efforts. With all the research and coding already undertaken for individual aircraft, I should think existing third parties may be able to produce add-ons for SoW quite quickly.

I find it a shame that the modern generation has such a short attention span that anything other than instant combat and glory is considered boring and therefore mocked. We mustn't forget that to the guys who actually flew these aircraft in combat, procedures (both on the ground and in the air) were everything...their lives really did depend on them.

Last edited by Sutts; 10-25-2010 at 09:52 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:02 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.