Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

Reply
 
Thread Tools Display Modes
  #41  
Old 12-26-2012, 04:16 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Quote:
Originally Posted by fruitbat View Post
Why? I always assumed that higher was better (there on max which is 20 i believe at the moment).
Just a thought, maybe the reflections are too errr...reflecty for the channel water...was just a idea.

And the 20 setting is for light sources i think, not reflections.
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #42  
Old 12-26-2012, 04:21 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

Quote:
Originally Posted by furbs View Post
Just a thought, maybe the reflections are too errr...reflecty for the channel water...was just a idea.

And the 20 setting is for light sources i think, not reflections.
ahh yes you are correct, my bad.

i see reflections in the settings now, its on max at the moment.... hmmmm......
Reply With Quote
  #43  
Old 12-26-2012, 04:50 PM
arthursmedley arthursmedley is offline
Approved Member
 
Join Date: Oct 2007
Location: devon, uk
Posts: 326
Default

Quote:
Originally Posted by furbs View Post

Just a thought, maybe the reflections are too errr...reflecty for the channel water...was just a idea.
I think you're right. The water is too "reflecty" lol. I live on the south coast, though in a much nicer place than Fruitbat and I know this sounds strange but the sea surface should have a matt finish. Not quite the gloss we've got here. The action of the water surface is amazing though. Colours? Difficult for any devs to do I think as the colour of the sea changes constantly and the naked eye perceives colour in a much different way from any photo-process.

Performance of this new map on my PC? Just got back from PC World and have doubled my RAM but looks like my venerable old 460GTX 756mbvram has met it's match here. 660ti 3gb in the new year I think
Runs slower than CLoD but still smoother. Do I prefer CLoD map to RoF map? Probably. Do I prefer RoF to CLoD? Probably.
Reply With Quote
  #44  
Old 12-26-2012, 04:56 PM
fruitbat's Avatar
fruitbat fruitbat is offline
Approved Member
 
Join Date: Jan 2010
Location: S E England
Posts: 1,065
Default

Quote:
Originally Posted by arthursmedley View Post
I live on the south coast, though in a much nicer place than Fruitbat
Yes, but we don't need webbed feet to fit in........

You flying later on?

Last edited by fruitbat; 12-26-2012 at 04:58 PM.
Reply With Quote
  #45  
Old 12-26-2012, 05:20 PM
arthursmedley arthursmedley is offline
Approved Member
 
Join Date: Oct 2007
Location: devon, uk
Posts: 326
Default

Quote:
Originally Posted by fruitbat View Post
Yes, but we don't need webbed feet to fit in........

You flying later on?
Webbed feet? No. But a few of these little beauties always help to break the ice.



Flying later? Yes please!!!
Reply With Quote
  #46  
Old 12-26-2012, 09:21 PM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

Quote:
Originally Posted by fruitbat View Post
Well, here's my thoughts on the new map, compared to the CloD map .........
Thanks fruitbat, what a good read, very interesting! Surprised about the bigger accuracy in the RoF coastline, that's cool. My main gripe with the RoF map (from your movie, I'm away from my gaming comp for three weeks) is the sterile sameness of the landscape. I love the lighting and atmosphere effects, but after a while you just feel that it doesn't really matter what area you fly over, it is all the same...
__________________
My Il-2 CoD video web site: www.flightsimvids.com
Reply With Quote
  #47  
Old 12-27-2012, 08:34 AM
MB_Avro_UK MB_Avro_UK is offline
Approved Member
 
Join Date: Dec 2007
Location: London, England (Not European!).
Posts: 755
Default

I feel that the RoF towns on the map are 'representations' or some sort of digital summary compared to CoD.

But, wasn't it the original intention of CoD to permit ground fighting on the map??
Reply With Quote
  #48  
Old 12-28-2012, 12:03 AM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Put paid to a Felixtowe near dover...









Short lived triumph however. Forgot which England I was flying over and clipped a tree


Reply With Quote
  #49  
Old 12-28-2012, 12:10 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Nice pictures Feathered!

One thing I noted is that you seam to have a lot more texture to the cliff face than I've been seeing, What graphics settings are you using?

Cheers!

Last edited by Skoshi Tiger; 12-28-2012 at 12:13 AM.
Reply With Quote
  #50  
Old 12-28-2012, 12:58 AM
Feathered_IV's Avatar
Feathered_IV Feathered_IV is offline
Approved Member
 
Join Date: Dec 2007
Posts: 1,471
Default

Thanks! I've got landscape textures set to maximum. You take a bit of a hit in frames per second, but not too much.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.