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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 08-07-2008, 10:38 PM
Tenebrae Tenebrae is offline
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Quote:
Originally Posted by mondo View Post
If that was the case you'd find people buying and using hardware that gives the most advantage to them online, not to mention the developer has to design and build every calculation twice, once for CPU only users and another for specialist hardware.
People already do have an advantage online with beter hardware configurations. Track IR, Triple Head to go, CH Joystick + Rudder versus Keyboard (yikes) etc.
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  #42  
Old 08-11-2008, 08:43 PM
WhiteSnake WhiteSnake is offline
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The official drivers should be released tommorow (August 12th) with a whole lot of extras.

Keep in mind your FPS will suffer masivly wen running PhysX on a NVidia card, buit if your running a SLI rig you can let one GPU deal with the PhysX and the other with the Graphics...

I think ATI's/AMD's solution is a hell of a lot better both for PhysX and Havok as it desides to run it on or the GPU or CPU or Both depending what would give the optimal performance but with NVidia your forced to use the GPU wich is far from optimal in some cases.

Still cant wait to give it all a try on my 2 8800GT cards

Last edited by WhiteSnake; 08-11-2008 at 08:46 PM.
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  #43  
Old 08-12-2008, 10:09 AM
mondo mondo is offline
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Quote:
Originally Posted by Tenebrae View Post
People already do have an advantage online with beter hardware configurations. Track IR, Triple Head to go, CH Joystick + Rudder versus Keyboard (yikes) etc.
Thats a bit different to having a DM, FM of physics based on hardware
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