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#41
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Precisely how many separate projects does Maddox Games intend to work on at one time? Is the rumoured MMO to be developed by MG also?
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#42
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Luthier, will you continue to support CLOD independently with updates 'AFTER' the release of a sequel?
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#43
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Why are there no plans to sort the problem of not being able to use the main componant of this game (the Channel Map) for coops?
Will the terrible weathering on Allied aircraft be fixed?
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#44
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Hello Luthier, my question is simple, shall have we the correction of the bug of rear-view mirrors on the English planes for the next patch.
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#45
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Hello Luthier,
Will dev fix the pop up trees and buildings or provide greater view distance for people with high end cards? Why do you have pop up buildings and not fade in. People in bombers can't fly higher than 3'000m because targets pop up seconds before they must drop bombs.
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__________________ Win7, 64bit Ultra Asus P8P67Pro MB Intel i7-2600K Coursair 16GB (4x 4GB), DDR3-1600MHz Gainward Nvidia 580GTX 3GB DDR5 850-Watt Modular Power Supply WIN7 and COD on Gskill SSD 240GB 40" Panasonic LCD TrackIR5 + Thrustmaster Warthog stick, throttle & pedals Last edited by hc_wolf; 09-14-2012 at 01:05 PM. |
#46
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What is being done to fix the netcode? You really cannot come close to any historical mission only using a few aircraft whether they are human or AI in myltiplayer.
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#47
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When will you fix the service ceilings in aircraft? The 109 is not able to reach 10000 meters. The real ones do.
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#48
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You say you are 'not proud' of Cliffs of Dover' and fair enough you should not be.
Will you be offering a discount on the sequel, to people who bought Cliffs of Dover, as an apology? |
#49
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Luthier,
we understand you have been extremely busy fixing the grafix engine and making sure the SoW franchise survives and can continue to make sequels, thank you for that ! but.... what makes simulating the BoB era an interesting FLIGHT SIMULATOR event is that it would allow us to replicate the engagements between spitfire/hurricanes and 109's, where each plane had its strength and weakness and its own peculiar flight characteristics that allowed certain offensive/defensive tactics and maneuvers. secondary to that is the interaction between fighters and the various bombers and their DM's. sadly CoD FM and DM's are not accurate enough to do this right now, can you please try and understand the importance we (the long term il2 fans) see in this, and can you please make this a priority to be resolved ? right now we have the problem that: - large engagement online are near impossible because of netcode issues (close flying multi engine plane formations cause major frame drops, strange ghost dots, less stable netcode for high player numbers etc..) - offline single player campaign is near non-existent in content, and poor AI has some major issues (aircraft AI is much worse then the old il2 ever was). - COOP mode is deliberately not provided by you, or its importance is not understood. (i suspect you deliberately dont include it to push the later MMO mode) - main fighter adversaries (single engine fighters) have significant FM & DM issues which dont allow us to replicate their specific offensive/defensive combat maneuvers - distant LoD models have VERY bad visibility, making us like half blind myopic pilots flying around in a mini situational awareness bubble, this is a MAJOR issue because if you cant see the friend/enemy objects/planes at the correct distances, you cant simulate anything regarding what a real pilot experienced in ww2 - almost 18 months after initial release there are many "simple" issues that have not been resolved, but which would have taken very little effort on your programers parts to address (some reversed controls, incorrect controller function, and faulty gauges etc) so what is left for us to use right now ? not much really ![]() - there is some minimal online play (go look any day of the week at how many servers are online, almost none), - there is no real offline content, and buggy AI makes it almost unplayable. i believe there are almost no ofline players (other then some who bought the desastersoft addons, and they are having to tolerate major issues with AI etc..) - fans are not given an SDK to add content, objects, maps etc, so there is no way to have user created content enrich the very anemic CoD for ex - flying in smaller engagements with allied combat aircraft is so buggy and unrealistic only a masochist will persevere, and almost none do i dont mind the longer wait time or "wasted money" in having bought CoD, thats not the point and you wont hear me or most real il2 fans complain about this, neither is it an issue that you need a high end pc to run it well and get the better visual eye candy to be activated, and most of the old fans will still be happy to buy BoM no matter what, BUT ffs have a look at how little "real" content there is right now, and deal with the priority elements and bugs that need to be fixed (or are missing) for this sim to actually be some sort of complete product that can be used by us (and then again attract new people as a result) this sim has HUGE potential, it can be, will be, exactly like we all dreamed it could/would be ![]()
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 09-14-2012 at 05:28 PM. |
#50
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1 Will the lack of a decent Co-op mode be put right in the patch or the Sequel.
2 Will the Channel map be available for Co-op in the online mode. 3 Not a question so much more mof an indicator;The first X-Fire patch worked realy well for my 5870`S but the small patch bought out within hours because of Graphics anomolies for Nvidia card users put it back to where it was before the patch.Somwhere there it gave the indication that the problem was Nvidia /SLi related and Xifire and AMD was at least close to a solution,maybee there is a clue in there for a soulution. Thanks for the posting .
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