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#41
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I do not think that comparing a potential dlc packs in flight sims to other game types (like the dreaded Bioware dlcs for example) does the case justice.
Dlc with Clod would simply be about providing the devs something to do anytime as there is heaps of wanted content. And something in return for their hard work. That said I do think that 20-30$ expansion packs are too rare - take a little too long to make and IMO the price per plane is too low. As much as I wouldn`t like say 5 plane packs listed foe 50$ (because I think it is crazy), I know that there always has been a part of the community that wants to pay good money even for a single aircraft. Why not take advantage of that?As for the dlcs splicing the community, I don`t believe it. Seen Aces Exp. Pack get released, the Peshka pack. Eventually all of the people got the planes. |
#42
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expansion packs are bit different to what most would understand as DLC though.... Content vetted by, checked by, sanctioned and released by MG, is a good thing and seems to have been an approach which worked well over the years.
However... The Mona Lisa image (shown earlier) example is a very good point on what DLC became for MSFS and taken to perfection, it seems, with MS Flight (buy a plane without a cockpit - what sorta crud is that?) The main concern with DLC, as in forking out for new content and accoutrements (outside of an official expansion pack), released in a open market environment is that of ongoing support for the product sold... pay good money for something that catches your eye and it turns out to be a dud... what then?
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#43
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I spend more on gas driving my Jeep to work per day ($35/day) than the most expensive DLC for RoF! Heck I spend more in one night of drinking than the cost of a game! Heck the price of a game is about the cheapest entertainment I can think of! Especially when you look at all the hours of enjoyment you get out of it! But that is just me and my costs.. Lets relate this to all simmers For example.. A movie cost you about $10.. And the movie only lasts about 2 hours.. That is $5 per hour form of entertainment! Code:
$5/hr = $10/2hr For example.. IL-2.. There were what.. 4 or 5 sequels to IL-2? So lets say you bought all of them.. So over the past 10 years you have spent $250 ( 5 x $50 ).. Now lets say you played 3hrs a day every Saturday and Sunday for the past 10 years.. That is an 8 cent per hour form of entertainment! Code:
520 weekends = 52 weekends/year x 10 years 3120hr = 520 weekends x 6hr/weekend 8cents/hr = $250/3120hr To make an analogy, it is like complaining about the cost of the $10 movie as you are driving your $30k car to the movie! Long story short.. expensive is 'relative'! Thus the price argument does not really hold much water IMHO! Playing flight sims has always been a expensive hobby.. and of those expenses the cost of the game is the least expensive item needed to play a flight sim
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 04-14-2012 at 02:19 AM. |
#44
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The difference between our opinions, I think the software is a product, not service. I am willing to pay only once, because if I'm doing my job, I get paid only once..
![]() Examples of what you said, your car, cinema, pubs... you are paying for the raw materials and the services (ok, maybe a movie royalty), but these are tangible and real products. The software is big business because there is no such cost (not like any service). I do not understand why you bring this things up. If you say that you spend so much money to everything else, so your favorite game is worth this much, I agree with you. On the one hand, it is really our favorite game, if it would be much more expensive, I probably paying it too. But... On the other hand, why would I want to pay more? 1C is not a small company, not just CloD was doing (but maybe their biggest game), especially in the Russian market is a lot of their games (many of them using this engine, like the Il-2 franchise). Many new staff, hired external team work, i don't think, they have financial problems - thankfully. This is similar as if I was worried that the publisher's boss – where I work – is able to refuel his Maserati in the weekend... what if he don't? ... Next week I need less money, perhaps dependent on this.... ![]() Back to DLC... pls read this article, why the EA is the "worst company in America." ![]() http://consumerist.com/2012/04/worst...ica-vs-ea.html
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 04-14-2012 at 03:31 AM. |
#45
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The major difference between Maddox Games and the ROF Team is that RoF has its own small publisher in 777 Studios while Maddox Games is part of the large 1C corporation and also has to deal with Ubisoft as "rest of the world" publisher. That means the distribution channels are completely different and doing sequels is the only sensible way of doing business with each other.
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#46
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#47
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I advise you move closer to work and get a bicycle (that'll help with the hangovers too)!
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#48
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You know guys, I have no clue why this isn't being demanded more by the community: a comprehensive DCG.
I wrote this many times already, it will give infinite replayability, it will work with CoD and BoM, you make your own storyline, the game will always be fresh. New planes, yeah that would be nice, new campaigns, good too, but a good DCG is a must for a game like this. And as for RoF, it was in the beginning an online game only and only because of the community they introduced a SP career mode, a sort of DCG. They have gone very much overboard with charging for add-ons, not even DLC, just add-ons, such as planes (yes, I consider those an add-on, not real DLC) and little gadgets for your planes, called "field-mods" ![]() I am aware of the community efforts to bring a dynamic campaign to CoD and they are much appreciated, but so far there is nothing in terms of really comprehensive. I also agree that the devs are quite occupied with other issues of the sim to actually even consider giving us a DCG, what a shame. |
#49
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Problem is I work in a remote location (WSMR) The closet housing is about 15 miles and is unacceptable, as in mostly shacks and way too hot most of the year.. The next closet city is Las Cruces at about 30 miles away.. better housing but still way too hot most of the year. I prefer living at 7,500 ft where it is nice a cool! That and I just love waking up in the morning and watching elk, deer, wild turkeys, etc walking threw my yard as I drink my morning cup of coffee
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#50
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DLC is needed for CLOD, lets create waves
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