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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 05-17-2011, 10:27 AM
Tvrdi
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Originally Posted by carguy_ View Post
Yeah, whatever. If you think that 45$ is a lot of money than I don`t think you should have bought it. Maybe you should THINK before you buy a game. Because if 45$ is a lot for you then maybe you should CHECK before you buy? Hmm?

Sims cost money, nothing new here. You gotta be prepared for spending money. If you can`t afford to spend 45$ in a manner you wouldn`t care for it too much, then I don`t think you are financially fit to the genre.

Same here. Central Europe. Over 40€ spent on the CE. Am I complaining?
Well I bought CLOD the because I trusted them (IL2 experience), and they released misleading vids and pics like the game is finished and smooth as silk....also they included anti epilepsy filter just before release not telling us anything..one patch brings performance increase for some and for some drop in performance...next patch other way around...we are in a never ending circle here....

Last edited by Tvrdi; 05-17-2011 at 11:24 AM.
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  #42  
Old 05-17-2011, 10:50 AM
GnigruH GnigruH is offline
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Originally Posted by Formula88 View Post
So everyone who plays Call of Duty is 16? Whats wrong with being 16 anyways? I play Call of Duty (since the original) and I'm 32, I have no problem getting along with players of all ages usually. The way you said that just makes you look about as immature as the 16 year olds you are trying to say are immature. The tiger moth sucks, and if I wanted to fly from one airfield to another I have a much better sim for that, FSX. (Theres alot of 16 year olds using that too, I bet most can navigate and fly better than you).

Also, CloD is not the ultimate flight sim as I believe that honor goes to FSX at the moment. If you dont believe that just go search for some flight sim stores and see all the people getting rich off of FSX add-ons. CloD isnt the ultimate anything at the moment except maybe the ultimate "look my cockpit shadows/details PWN yours" exercise.
You obviously didn't get those

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You and a hand full of people say the same thing. What are you worried about? Worried about your investment in time and effort going to waste possibly with ROF'ers testing the waters here and hanging around?? I think that's the majority of the angst people are venting with comparisons to other sims.
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I love ROF, but lets not forget , that they have had a two year head start, there was less meat in that sim on release than in CoD, IMO.
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RoF also has a 2 year head start mind you, and it was just as demotivating to play at release. I'd say even more useless than CloD at release because of the initial performance issues, useless multiplayer, poor-designed gui and quick mission system and few planes to fly. Now it's good, but to me it's more like flying in a painting with all the effects and artistic colours etc.
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Those improvements were paid for by the community over the last two years. I have personally paid them enough to buy any 4 flight sims on the market. Rof is turning out to be a good sim only because the community has given generously.
The problem with this is that there is no support for modification. Any improvement to the game you want to see, you have to pay for, and maybe it will be implemented at some later date.
I would rather support an open for modification flight sim. I am hoping that COD will deliver on that end.
I said rof is winning ATM
-yes, rof was released some time ago, but who cares? 1c spends 6 years making a game, so yeah, they're late
-no, rof was not worse than clodo on release
-yes, rof looks like painting, but then clodo at noon is a cartoon
-no, I'm not a saboteur from rof
-yes, making comparsions to other sims is just ok
-yes, rof comunity paid for rof improvements, but... is it strange? you paid for clodo improvements buying an unfinished game for the price of a complete one

My post was a response to the previous one about competition between rof and clodo, nothing more.

Last edited by GnigruH; 05-17-2011 at 10:54 AM.
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  #43  
Old 05-17-2011, 10:56 AM
GnigruH GnigruH is offline
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double post, sorry
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  #44  
Old 05-17-2011, 11:26 AM
Blakduk Blakduk is offline
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I have to agree that the game elements are distinctly lacking in the sim as it is now. I am jumping online as much as i can to make up for it.
However I find it extraordinary that when i jump back into Il2 it seems so shallow compared to CoD. There is so much potential with this new sim i can't imagine what i could achieve.
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  #45  
Old 05-17-2011, 11:30 AM
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I do understand what Addman is saying and I agree things have been a bit neglected in that regard, but it's really up to the community to create that content.
Oo...that doesn't really agree with me. If that's the case then maybe they should've advertised that as a feature "New revolutionary game engine where you create everything yourself!" and maybe the sim should've been titled "operating system/framework for simulation gaming". According to some, this seems to be the case. For myself, I expected a somewhat complete sim/game, guess I was wrong and I guess that's too much to ask for after 6 years of waiting.
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  #46  
Old 05-17-2011, 11:32 AM
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Feathered_IV Feathered_IV is offline
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Originally Posted by Tempered View Post
...Rof is turning out to be a good sim only because the community has given generously.
The problem with this is that there is no support for modification. Any improvement to the game you want to see, you have to pay for, and maybe it will be implemented at some later date.
I would rather support an open for modification flight sim. I am hoping that COD will deliver on that end.
The built in Mods-On mode allows users to modify their game as much as they can or want to. So far people seem happy enough with the stock game though that they don't really make use of the feature. Jason's hint of some something big coming this summer, something "community friendly" makes me think that the SDK is on it's way. Fingers crossed!
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  #47  
Old 05-17-2011, 12:00 PM
Rattlehead Rattlehead is offline
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Oo...that doesn't really agree with me. If that's the case then maybe they should've advertised that as a feature "New revolutionary game engine where you create everything yourself!" and maybe the sim should've been titled "operating system/framework for simulation gaming". According to some, this seems to be the case. For myself, I expected a somewhat complete sim/game, guess I was wrong and I guess that's too much to ask for after 6 years of waiting.
I suppose that's where I'm coming from; I have aways built my own missions rather than fly the ones provided. I never found them that interesting in all honesty.
Certainly, they were nothing I could not already do for myself, and I've had a blast creating missions for myself over the years.

I'm certainly not saying that there should be nothing provided by the developers...not saying that at all...but long-term I've always felt that it was user generated content in all it's forms which has kept me coming back to the game.
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  #48  
Old 05-17-2011, 12:06 PM
TonyD TonyD is offline
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Speaking of user generated content, go have a look at the link Dutch posted on page 1
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Last edited by TonyD; 05-17-2011 at 12:12 PM. Reason: add-in
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  #49  
Old 05-17-2011, 12:18 PM
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I suppose that's where I'm coming from; I have aways built my own missions rather than fly the ones provided. I never found them that interesting in all honesty.
Certainly, they were nothing I could not already do for myself, and I've had a blast creating missions for myself over the years.

I'm certainly not saying that there should be nothing provided by the developers...not saying that at all...but long-term I've always felt that it was user generated content in all it's forms which has kept me coming back to the game.
I'm glad that works for you but let me give you an example of my situation. I'd like to play a quite long Stuka campaign with medals and promotions right now problem is there is none so I have to wait for someone to make one because I don't have the time and I also don't want to know every little detail about the mission that I'm about to fly. As I said before though, maybe I had the wrong expectations on this game. I'm not shelving the game, I'm just not playing it at the moment, hopefully the almighty community will produce some cool stuff within a year or so and I can actually start playing the game instead of just tweaking it.
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  #50  
Old 05-17-2011, 02:58 PM
CharveL CharveL is offline
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Originally Posted by Tvrdi View Post
Well I bought CLOD the because I trusted them (IL2 experience), and they released misleading vids and pics like the game is finished and smooth as silk....also they included anti epilepsy filter just before release not telling us anything..one patch brings performance increase for some and for some drop in performance...next patch other way around...we are in a never ending circle here....
I can't help but think you are - and probably should be - mostly mad at yourself for not waiting a week or two for reviews before parting with that small fortune you paid.

I have to agree completely with addman that even an optimist like myself is almost appalled at the complete lack of content to utilize what is an incredible amount of detail in the FM and DM.

The damage model alone has kept me interested - along with the fact I haven't been able to fire up the sim more than once every few days or so lately - and flying low and slow over the terrific landscape is an order of magnitude better than '46 even with mods.

Personally I didn't mind dropping $45 even at the alpha state it was released in, instead of waiting another year for a more complete product but it was not very smart of them to go about it the way they did. So much angst would have been allayed if they simply announced a full-priced paid open beta before US release. I would have still been first in line and those that wanted to save it for a more complete game could have waited.

Meantime I'm going to start looking for some user made missions.
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