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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 04-30-2011, 11:25 PM
617Squadron 617Squadron is offline
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TBH I burned more cash than that on a crappy version of Windows Vista.... until I saw sense and replaced it with Windows 7. maybe I should have waited, but this sounds somewhat familiar.....

I could argue that the money spent on Vista was for a half-finished version of Windows 7, but that's another story.

For now, I'm prepared to wait it out and have faith, as I see this game evolving into something truly epic.
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  #42  
Old 05-01-2011, 12:02 AM
GOA_Potenz GOA_Potenz is offline
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Originally Posted by 617Squadron View Post
@ Redroach

Let's leave the script kiddies out of this, eh?

I am talking about people with *some* programming knowledge and appreciation of what is involved with programming a complex game such as this, rather than just having the ability to press the "Add Troll Comment" button...

To be honest, I've not seen fanboi trolls like these on here since the late '80s / early '90s, back when there was the Amiga vs. Atari troll war...

I'm not going to make any mod for this till it's optimized as i don't want to do what devs didn't
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  #43  
Old 05-01-2011, 12:15 AM
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Bakelit Bakelit is offline
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My big disappointment does not come from the fact that some finer points of the CEM might not work well, or some über shaders or next generation features are not implemented yet.

It comes from severely lacking documentation, not even an intro movie, poor interface and things you take for granted when you buy any game or sim. Add that the studio has the best WW2 sim under its belt, lots of community feedback and experience and then had quite some years of development.

And then look at the state CoD came in. I wish I could be as positive as some others but if they haven't got it together in six years how can they do it in the next six months?

I still cannot comprehend what went wrong and as much as I want to love it I can't.
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  #44  
Old 05-01-2011, 12:23 AM
CharveL CharveL is offline
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I look at it as a groundbreaking sim that's about 6 - 12 months before its release date where we were given the opportunity to buy in early to beta test it. Currently it's more of a technology demo than a sim/game.

But that's an optimistic view from my perspective and I've already got my fifty bucks worth out of it, despite expectations for it to be more finished than it is.

So I don't take the bugs too seriously myself, given the understanding that they are being fixed over the next 6 months, so long as they do keep at it.

I understand also those who are severely disappointed because it's not a finished sim/game and fully expected it to be so because it was released as such. Most people require more or different things from a sim than I do after waiting this long and it's not because I'm complacent, just that I have enough to do to keep me busy while new features make it in. Others don't or have more time to burn through the rather skeletal features than I do.

If I get bored in the next few weeks I'll just do something else while it catches up.
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  #45  
Old 05-01-2011, 10:42 PM
dali dali is offline
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omg...what a bunch of suck-ups...
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  #46  
Old 05-01-2011, 10:45 PM
swiss swiss is offline
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Originally Posted by CharveL View Post
I look at it as a groundbreaking sim that's about 6 - 12 months before its release date where we were given the opportunity to buy in early to beta test it. Currently it's more of a technology demo than a sim/game.

But that's an optimistic view from my perspective and I've already got my fifty bucks worth out of it, despite expectations for it to be more finished than it is.

So I don't take the bugs too seriously myself, given the understanding that they are being fixed over the next 6 months, so long as they do keep at it.

I understand also those who are severely disappointed because it's not a finished sim/game and fully expected it to be so because it was released as such. Most people require more or different things from a sim than I do after waiting this long and it's not because I'm complacent, just that I have enough to do to keep me busy while new features make it in. Others don't or have more time to burn through the rather skeletal features than I do.

If I get bored in the next few weeks I'll just do something else while it catches up.
+1
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  #47  
Old 05-02-2011, 02:40 AM
Theshark888 Theshark888 is offline
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Originally Posted by dali View Post
omg...what a bunch of suck-ups...
+1

I know some of these fanboi posts make my eyes bleed
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  #48  
Old 05-02-2011, 03:43 AM
Al Schlageter Al Schlageter is offline
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Quote:
Originally Posted by Bakelit View Post
My big disappointment does not come from the fact that some finer points of the CEM might not work well, or some über shaders or next generation features are not implemented yet.

It comes from severely lacking documentation, not even an intro movie, poor interface and things you take for granted when you buy any game or sim. Add that the studio has the best WW2 sim under its belt, lots of community feedback and experience and then had quite some years of development.

And then look at the state CoD came in. I wish I could be as positive as some others but if they haven't got it together in six years how can they do it in the next six months?

I still cannot comprehend what went wrong and as much as I want to love it I can't.
Russian (Soviet) perception of the West. They think bling sells in the West, and it does somewhat, but 'All Show and No Go' doesn't get to far either and that is what has been produced. There was too much concentration on the show (bling) and not enough time spent on the go (coding/testing).
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  #49  
Old 05-02-2011, 03:48 AM
capt vertigo capt vertigo is offline
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Well. I guess I can put in my two cents.

I have flown the game eleven hours over the weekend.

My opinion.

I love the cockpits. The shadows. The head shakes.
I also like the look of the surface of the sea.

The rest looks like old IL2.
Rivers look dumb. Trees look dumb. Shorelines look dumb..
Buildings are too cookie cutter to be convincing.
FM feels easy. Ground model feels dumb.
Airplanes wings lack detail.

I give it a six stars out of ten.

I don't mind paying the fifty bucks though, if that's what it takes to keep things rolling. (The world is in a recession after all...)
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  #50  
Old 05-02-2011, 04:29 AM
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Redroach Redroach is offline
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Quote:
Originally Posted by Al Schlageter View Post
Russian (Soviet) perception of the West. They think bling sells in the West, and it does somewhat, but 'All Show and No Go' doesn't get to far either and that is what has been produced. There was too much concentration on the show (bling) and not enough time spent on the go (coding/testing).
I am of the opinion that 1C/Maddox messed up with CoD, but:
This is probably the most disturbing post I've read in a while.
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