#41
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Got one hangar with Stuka! Few minutes after that came connection timeout...
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#42
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Yeah, I think it's really buggy right now (along with everything else about the game )
But I just checked the bandwidth usage and it's pushing around 8mbps of upload speed, so there must be a decent amount of people in there. Are you able to reconnect? |
#43
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It sounds like you are doing everything correct minus one step. After you've selected your army, selected your airfield and setup your plane configuration, on the same menu for your plane then you have to scroll all the way down and there's a button that should be clickable called "create" If it's not clickable you've chosen a plane or field you can't spawn from. After hitting create you should immediately spawn. Hope this helps. |
#44
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I would expect it to be 10000 rather than 100000 if we're using similar metrics to IL2. |
#45
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I do have the config set according to the server - 1000000 (1gbps). Who knows how much bandwidth this may need with 128 players and AI. Better safe than sorry IMO. |
#46
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That setting used to refer to each client, not total bandwidth - did it not?
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#47
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Either way, I think as long as there's plenty of bandwidth available (even too much) it won't hurt anything. I guess we'll just have to wait and see! |
#48
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so long as your bwidth is free
Last edited by PaulWF; 04-13-2011 at 05:51 PM. |
#49
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Well it's not exactly free. But our monthly plan gives us 500 Terabytes of bandwidth a month. Gonna be hard to use all that
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#50
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Quote:
as stated in leadfarmers server thread.the mk II is far too good for the 109 at the moment leadfarmer limited his server to the mk I much closer contest,but,even so,the 109 pilot still has to work hard to stay in the game. mk I only would be a good compromise til performance is sorted out on the emil really enjoying the server and appreciate it being open to the community Salute |
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