#41
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Thanks Luthier...Guess wouldn't be able to relax with so much frustrating bugs
to fix before relief... Just by curiosity,once the code is working ok, planning any new " hidden features" enabled for North America's release ? Salute ! |
#42
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Luthier, Is there a fix for the load-outs yet?
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#43
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S!
Good to hear CrossFire will work and the darned fullscreen tackled, hopefully for good. Need to place an order on the 2nd 6970HD...Finally! |
#44
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Great news,
Thanks. cheers, Neil |
#45
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Better performance & optimised shadows, (Seperated for cockpit & ground.) Oh & please can you fix the radio comms.
Thanks for all your efforts.
__________________
MSI GT70 0NE-467UK ONE i7 3630M CPU (4 Core, 8 Threads) NVIDIA GTX 680M 4GB GDDR5 Graphics - (314.22 drivers) 16GB RAM DDR3 Track IR4 MSFFB2 Joystick Win 8 64 Bit Home |
#46
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Quote:
So blaming the devs for the unfinished state really will not do any good. Myself I am very happy about the honest dialog Ilya is having about their efforts of fixing the game... Especially as a developer myself that has many times been forced to release code that was not in the desired state by managers that don't understand better. Last edited by mazex; 05-03-2011 at 02:34 PM. |
#47
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Quote:
My point is that you don't have to cry to the customers themselves. He can go cry about how exhausted he is, to his wife/parents/friends/boss/whatever. Not us. We are here for the game itself, not for the "the-making-of-an-unfinished-game documentary". |
#48
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Quote:
Where is he crying? He just said they didn´t take a holiday but decided to work on getting stuff finished. I think you should at least applaud the fact these developers try to stay in touch with their buyers by communicating on what they are working. Most don´t even bother about stuff like that. This game sure isn´t finished yet and has a lot of work to be done, and I think we all know by now it has been released in an unfinished state, be it the fault of UBI or 1C I don´t know and don´t care to be honest. There has been heaps of improvements the past weeks and I´m sure they will keep on coming in the future. Peace out. |
#49
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Quote:
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There's loads of things that need fixing/manuals/tutorials for etc etc. The FMB especially needs attention. BUT One step at a time. And the rest of you guys arguing about nothing............give it a rest before you ALL get one. . Last edited by KG26_Alpha; 05-03-2011 at 06:24 PM. |
#50
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Yeah, fullscreen mode is cool and everything, but... what I'm way more concerned about are the bugs that impair or even kill gameplay for me, and certainly for some other people as well.
What I'm talking about is the non-functioning radio commands, non-functioning loadout/aircraft customization and severely flawed FMs, at least with the hurricane. Some people might get around these easily and have fun anyway, but I...just... can't. That's why CoD is on hibernation for me right now and it won't come out again until Gameplay is fixed. Don't get me wrong, I WANT to play CoD (that's why I bought it), but I just can't overlook these issues, they are just game-breaking. So, why do new things get so much priority over these issues, which were there from the start? Honestly, I think performance generally improved to a point where it is acceptable for most people and I can't, I just can't comprehend why fiddling around with subtle new features gets supreme priority. It's not that that Fullscreen-Mode is a major performance-increasing feature, is it? When it has to be to new features, please consider features that improve gameplay... the pre-flight briefing was a step in the right direction, though obviously still in a rudimentary state as well. That said, I appreciate your hard work... but reconsider priorities, please |
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