Quote:
Originally Posted by W0ef
Wow, that seriously qualifies for the most ignorant post I read in quite some time.
You obviously know jack shit about game development, I worked as a 3d designer on several titles as well as television commercials and I can tell you, whenever a deadline hits everybody is on edge. Not to mention the shamelessly low wages being paid, lack of computing power, long days without weekends come crunch time, etc, etc, etc.
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Every job has it's difficulties, but what are you trying to say anyway? Did I say that this job is easy or something?
My point is that you don't have to cry to the customers themselves. He can go cry about how exhausted he is, to his wife/parents/friends/boss/whatever. Not us.
We are here for the game itself, not for the "the-making-of-an-unfinished-game documentary".