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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 10-05-2012, 10:03 PM
RickRuski RickRuski is offline
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After trying most of the things I could think of, plus others that have been suggested I've abandoned the latest patch and hot fix. It is a major step back in performance for me so I've re-installed beta 18956.

Result: - Better fps, less load on cards, lower temp on cards and most of all far less stutters.
Also I don't have the double reticle at load any more.

Will leave any other patches and hot fixes etc until Nvidia does their thing with Sli driver profile, then will try again.
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Last edited by RickRuski; 10-05-2012 at 10:06 PM.
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  #32  
Old 10-06-2012, 01:30 AM
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6BL Bird-Dog 6BL Bird-Dog is offline
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Default Ts overlay

Team Speak overlay was preventing game launch not just for me but with other players too.Launching Ts with the game running also caused GUI problems and had to leave ,disable the overlay ,then all was ok again.
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  #33  
Old 10-06-2012, 06:11 AM
BSS_Tintin BSS_Tintin is offline
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Default SLI only utilises one card

First of all Luthier, and all the rest of U; thx a lot for all the effort !!
I know this has been a rather steep up-hill battle, don't give up on it just yet, U are getting there, slowly but surely
I don't have much to add except I experience same issues as other players:
Engine still cut out when going all the way to idle
IMHO spit is too slow...
The Blenheim now can climb in idle with flaps down - had to raise flaps to manage to flare and set her down. (U can leave it in 'cause I can make it back from BERLIN on one damaged engine this way )
The bomb bay doors don't seem to be working in Blenheim, but bombs can be dropped so no big deal.
Now for my more important question, for me anyway:
Game is supposedly supporting SLI only one card is really utilised...
I've tried to add a pic here:
[IMG]C:\Users\Einar\Pictures\CoD SLI usage.jpg[/IMG]
What can i do to utilise both cards, force alternate frame rendering or something?

S!

Tintin
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  #34  
Old 10-06-2012, 06:22 AM
Elizabe55th Elizabe55th is offline
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Rudder effectiveness should be more than sufficient at low speeds.

Last edited by Elizabe55th; 10-06-2012 at 06:25 AM.
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  #35  
Old 10-06-2012, 06:23 AM
Elizabe55th Elizabe55th is offline
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Tested in Black Death shadows off .Ok but usual screen hesitations low .
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  #36  
Old 10-06-2012, 11:09 AM
Zachariasx Zachariasx is offline
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Default good info, thnx!

As said, thank you for the info. Didn't know that source yet. I will have to check that. Makes perfect sense.

Cheers,
Zach

Quote:
Originally Posted by 41Sqn_Banks View Post
The alarm horn is to warn the pilot from a landing attempt without gear down. The following paragraphs are from the Merlin II and III engine manual (A.P. 1590 B, Vol. I). In short: The engine does not stop when throttle is brought to the idle position, in fact a "Slow Running Cut-Out" device was introduced to allow stopping the engine without the need to switch off the fuel (because this method is a bit complicated).

Honestly I don't care about that as long as the AI is able to keep the engine running on the ground ... which is not the case at the moment.
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  #37  
Old 10-06-2012, 12:04 PM
senseispcc senseispcc is offline
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.
The Spitfire MKIa 100octane has a big problem when it reach 20.000 fts I tried every engine control setting but nothing change it. 19.900 all OK 20.000 all bad and strange the Spitfire MKI does not have this problem at all. Now I am going to try the Spitfire MKII.

Last edited by senseispcc; 10-06-2012 at 12:20 PM.
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  #38  
Old 10-06-2012, 12:29 PM
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Kwiatek Kwiatek is offline
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Spit MK II has aslo engine problems with 20 000 ft. High alts FM is actually joke in all planes. In steady climb i could reach only 7400m in 109. British fighters are even worse and get engine problems above 20 000 ft.
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  #39  
Old 10-06-2012, 02:25 PM
senseispcc senseispcc is offline
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Quote:
Originally Posted by Kwiatek View Post
Spit MK II has aslo engine problems with 20 000 ft. High alts FM is actually joke in all planes. In steady climb i could reach only 7400m in 109. British fighters are even worse and get engine problems above 20 000 ft.
Strange because before I could reach 27.000 and even 28.000 ft with time and patience now only the Spitfire MKI can do this (I never or nearly never never fly the German planes).
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  #40  
Old 10-06-2012, 09:50 PM
BRIGGBOY BRIGGBOY is offline
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with SLI enabled the game wont start at all. and mki spit still wont start.
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