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  #31  
Old 01-15-2012, 03:06 PM
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MR_G MR_G is offline
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It's great that ships take a lot longer to sink. Even longer would be better.

I also noticed that carriers take a heavy list, after torp damage. Makes it hard to land, without busting your gear.

All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)
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  #32  
Old 01-15-2012, 03:40 PM
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Kittle Kittle is offline
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About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.
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  #33  
Old 01-15-2012, 03:57 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by MR_G View Post
All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)
This is far from being impossible.
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  #34  
Old 01-15-2012, 03:58 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Kittle View Post
About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.
Wrong place but thanks... will investigate.
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  #35  
Old 01-15-2012, 04:31 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by Lagarto View Post
I have another positive comment to make - the two new masking nets in the FMB are excellent, even a Fw 200 fits in under the bigger one.
Also, the red-orange neon 'MISSION COMPLETE' thing is gone, or so it seems. Anyone confirm? I'm being shot down by the new AI so often I'm not sure if I managed to 'complete' any mission so far
Nope. Still there.
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  #36  
Old 01-15-2012, 04:49 PM
NeroMoura NeroMoura is offline
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Quote:
Originally Posted by MR_G View Post
It's great that ships take a lot longer to sink. Even longer would be better.

I also noticed that carriers take a heavy list, after torp damage. Makes it hard to land, without busting your gear.

All we need now, is for the gun crews to abandon ship, before sinking..(just kidding)
.
.
.

Don't forget the sharks!!


(Just kidding as well)
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  #37  
Old 01-15-2012, 04:52 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Kittle View Post
About the IL-4, I have noticed something else different about her. When you attack a formation of them, they drop ordnance and dogfight!!! I noticed green 7.62 tracers flying by my 190 and it was an IL-4 nose gunner. The IL-4 was almost vertical chasing me while he was firing. Has the same AI routine as the A-20, as that's another bird that will fight you if you attack it.
That's interesting. Did this happen on any of the single missions that came with 4.11? I designed those missions and played them dozens of times in testing. Never happened to me... I'm just wondering what circumstances there were when that happened!
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  #38  
Old 01-15-2012, 05:37 PM
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Kittle Kittle is offline
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@ IceFire - I played the torpedo mission first thing when I loaded 4.11! Had one of my best IL2 moments EVER, killed a 109 making a run of the squad leader from the IL-4 top turret, it was a sweet kill, fire ball and all that.

Anyway, I digress. The circumstances were as such; QB battle over the Kuban, I am flying an Fw-190D-9 with 4 total in my flight. Also 4x 109s, we were attacking 4x Yak-9s and 4x IL-4s. The IL-4 were armed with torpedoes. I made a standard atttack from the perch, got some good hits, and flew right through the formation. The #3 got hit bad, and this is when the #4 dropped his ords and engaged me. Throughout the entire fight, IL-4s were attempting to cover their wingmen like fighters do.

I will attempt to repeat this and get a Track or Fraps video.

@ Casper - sorry for that friend, just came to mind on hearing the IL-4 mentioned. If I come across any more strange behavior, it will go in the proper place.
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  #39  
Old 01-15-2012, 05:43 PM
Ikarushin Ikarushin is offline
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Default Just great!

As with 4.09 and 4.10, I'm truly amazed at what has been accomplished by Team Daidalos with this 'patch'. Again a new step has been taken to bring Il-2 to an even higher level of realism and fun. I won't mention all the high quality changes and new features I like in 4.11, it's too much.
To see this group of dedicated and professional people investing continuously so much in our hobby for free, is truly heartwarming.
Thanks Team Daidalos, you're a great bunch of people.

With kind regards,
Ikarushin
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  #40  
Old 01-15-2012, 11:12 PM
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AI is fantastic now, really really good, hats off gents.

Don't suppose you can program the ai for clod, lol.

Really impressed with the patch.
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