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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 12-23-2011, 12:50 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by 159th_Jester View Post
I have to agree with this. Well the Defiant, Beaufighter and Do17 in particular.
Yeah, it makes me wonder why the Anson and Walrus were included from the outset.

The Anson was a trainer for bomber pilots as well as a general hack, the Walrus similar for seaplanes (as well as being an air sea rescue plane later on in the war), which brings us to the Wellington and the Sunderland (yes I know we have the Blenheim).

Seems to me that many of the original intentions for the game have gone by the wayside over the years since the planeset was devised, particularly as there will be no more 'ground objects', presumably including ships and subs, for the Wellies and particularly Sunderlands to attack.

Or maybe my imagination is running away a bit.
  #32  
Old 12-23-2011, 12:50 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by pupo162 View Post
awful update...

it appears most things missing have been moved to the "sequel", no COOP mode, no news about a patch....

pretty much bad news all over.

sad
Have to agree..

Though at least were being updated now
  #33  
Old 12-23-2011, 12:55 PM
JG53Harti JG53Harti is offline
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It seems, you never played a good online war like IOW/VOW.....
All would have been impossible without a well functioning coop mode
What we have now is, let me think about it.... nothing...
Only a big online gangbang


Quote:
Originally Posted by robtek View Post
The defenders of the old coop mode should really start to realize that there never will be a difference between coop- and dogfight-mode!

That is a thing of the past, never to return!

There is only a online-mode where missions for every taste can be hosted.

There is a need for a gui for this online-mode for easy creation of all kinds of missions, be it "coop" or "dogfight" or mixed.
  #34  
Old 12-23-2011, 12:55 PM
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bongodriver bongodriver is offline
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Quote:
Yeah, it makes me wonder why the Anson and Walrus were included from the outset.
Because these were support aircraft and for the most part combat flight simmers want to drop bombs and shoot stuff, IMO a waste of resources to include them.
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  #35  
Old 12-23-2011, 12:59 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by bongodriver View Post
Because these were support aircraft and for the most part combat flight simmers want to drop bombs and shoot stuff, IMO a waste of resources to include them.
Yeah I agree, unless the original intention was for the game to include a pilot career involving qualifying on the Walrus before you move on to the Sunderland, and the same for the Anson.

That's what I meant by intentions going by the wayside.

Tiger Moth-Anson-Blenheim-Wellington

Tiger Moth-Walrus-Sunderland

Tiger Moth-Defiant-Spitfire (no Miles Magister or Harvard!)

Last edited by ATAG_Dutch; 12-23-2011 at 01:11 PM.
  #36  
Old 12-23-2011, 01:03 PM
Insuber Insuber is offline
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Originally Posted by Dano View Post
That does not exclude a patch for Cliffs.
Old news, I'm afraid. Things change in business ...
  #37  
Old 12-23-2011, 01:11 PM
kendo65 kendo65 is offline
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11. Do you plan on adding bail animations and/or first person bailouts with the ability to look around when in a parachute?

Quote:
We are doing a lot of animation improvements, including reverse kinematics, for the sequel. First-person bail out camera has been in the game for some time.


Anyone know what 'reverse kinematics' means??!
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  #38  
Old 12-23-2011, 01:15 PM
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. Is there any news about the Su-26?

Quote:
You’ll get to fly it.

only took 9 months to get that information. i guess we were asking the wrong questions.
  #39  
Old 12-23-2011, 01:15 PM
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addman addman is offline
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Originally Posted by kendo65 View Post
11. Do you plan on adding bail animations and/or first person bailouts with the ability to look around when in a parachute?

Quote:
We are doing a lot of animation improvements, including reverse kinematics, for the sequel. First-person bail out camera has been in the game for some time.


Anyone know what 'reverse kinematics' means??!
It's kinematics, only in reverse.
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  #40  
Old 12-23-2011, 01:16 PM
HR_Naglfar HR_Naglfar is offline
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Quote:
Originally Posted by JG53Harti View Post
It seems, you never played a good online war like IOW/VOW.....
All would have been impossible without a well functioning coop mode
What we have now is, let me think about it.... nothing...
Only a big online gangbang
Online wars way better than those are possible right now (if the RAM issue and other small problems are solved). The whole process of generate the mission, fly it, and report the log is just a thing from the past that is not only not necessary, it also limits the possibilities.

But of course we need people who make those new online wars. IL-2's online wars doesn't appeared spontaneously, right?
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