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#31
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Agree. I have completed the levels tweice including both USA and Viet/Russia Sides in only 1 day. The game is too short... as hell! Normally a Skirmish mode makes short game last longer, but we all know there has not been a real Skirmish for the series of the game, it's an epic failure of use of the title "Skirmish" in MoW:AS. BTW, I found gameplay with "Normal" difficulty is easier than "Easy". The weapons in the game are just remapped WW2 weapns, which look like modern but outdated. I felt I was playing a WW2 game.
Last edited by classic_leon; 09-19-2011 at 10:35 AM. |
#32
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Well i just have to say this to the people who said the descriptions of the game before it's release stated that it be would low scale tactical based missions. No don't even lie to yourself unless you're a fan boy or a really into reading game forums and dev dairies you're only aware that's it's Vietnam RTS with small and large scale battles with multilayer missions aside from co-op being available with preorder.
I preordered the game paying little mind to the fact that i was about to get gang raped by steam and 1c for 35 bucks. Even the ******* screen shots paint a picture of a glorious rumble in the jungle to remember. but from minute 1 when your convoy explodes and 4 survivors remained to playing as an elite squad of Americans everything the screen shots and descriptions depicted fell shorter then Garry Colman. When people think of vietnam they want hueys rapidly deploying infantry in a jungle and soldiers falling into pungee sticks we want to burn villages and conduct search and destroy raids and river patrols. I only play men of war for the multilayer which has been excellent in my opinion in delivering an unique game experience. I knew the multilayer wouldn't be the focus of the new game but I'd hoped the special content would at least hold some value but i was wrong nothing about this game is what the reviews, first looks, and even the steam description leads you on to believe it has more the truly offers. If they at least made the story interesting I would have been happy but it was so uninteresting i stopped after i reached the American campaign and used a cheat to unlock the missions. I'm sorry but this is just terrible they took all the things i hated about men of war an manifested them into a steaming rapist with a truck marked ice cream. |
#33
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i just got it and i think those that don't like it need to pick up their rubber underwear and their little pink canteens and get the hell outta the jungle!
Last edited by Mack the Knife; 10-08-2011 at 02:37 AM. |
#34
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The critique of MoW:V posted on this forum actually makes me feel sorry MoW:AS was ever published under the franchise title.
Veterans of the series realize the latter was a 'one off' release and accept it as such. Newcomers purchasing MoW:V after their exposure to MoW:AS expected more of the same, resulting in their disappointment with the latest game. Sure, MoW:AS added a new dimension to the franchise. Still, a lot of discontent could've been avoided had the disenchanted posters undertaken a bit of research before diving into the latest release. Foremost: what would lead anyone with the remotest knowledge of the Vietnam war to expect large scale battles? In the conventional sense, none were ever fought. This wasn't El Alamein, Kursk or Sevastopol. I doubt Vietnam even has enough room to afford such expansive maneuvers. Even the largest, from Dien Bien Phu, Khe Sanh, An Loc, Hue, the Tet Offensive, to the eventual fall of Saigon, were mainly asymmetrical confrontations, confined to assaulting fire bases, provincial capitals and adjoining hamlets. Nevertheless, all previous titles were a healthy mix of many squad-level, few mid-size and rare large-battle scenarios. I can't remember a single mission of the vanilla series where I've been tasked with holding off an endless stream of opposition. IMO, a lot of disappointment could've been avoided had new players taken the time to review the history of the conflict as well as the series itself. Otherwise, they'd have realized what the franchise is - and has been – about since its inception. Lastly, I'm out of the argument regarding multiplayer, as I only play single-player campaigns. Nevertheless, if I have any criticism of the title, it'd be the fewer amount of missions compared to previous releases. All said and done though, I'm very grateful for the continuation of the franchise and this latest installment which I enjoy playing very much. Last edited by Slowhand; 10-08-2011 at 11:26 PM. |
#35
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I have to agree with the mod things, as for those wanting AS type gameplay... Sorry no battles in 'Nam was big enough, and even those that were had little to NO armor...
Assault Squad was in my opinion the most boring one of them all, if you had seen one of the missions, you had seen them all. Men of War and Vietnam however introduced the SP and cracking riddles kind of gameplay. In other words, infiltration, equipment theft (Well one battle I did manage to steal a couple of M48 tanks.) The joy of this game is not fighting large scale battles, if you want that then I am sorry to say, MoW is NOT for you. Men Of War with its direct control feature is best enjoyed on sneaky SP missions and Coop moments. In fact, I dare to say Men Of War and Men Of War Vietnam is ONLY enjoyable in Coop, the workload and coordination required micro management wise, is too much for one person. The first mission in the campaign where you have to kill a couple of pilots illustrates this perfectly. You cannot fire 2x M-79s at the same time and with the same accuracy in single player, it just isn't doable. |
#36
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#37
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So Mack? How would you solve the situation I gave you? How would you fire 2x M79s at the same time from two different positions?
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#39
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Sadly you wouldn't have time to do that, the grenades have to land at the same time to score a kill in both camps.
Coop also makes MoW more fun as your buddy can do a ruckus at one side of the camp, while you can use the ruckus to pick off the enemy from behind while they are busy. |
#40
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